/arrest bug
#1

Hello. I got a bug in my script, when LEO's do /arrest it wont work.
It just says: "USAGE: /arrest [playerid] [minutes]"

Here is the command:
Quote:

CMD:arrest(playerid, params[])
{
new playerb, time, string[128];
if(!IsPlayerLoggedIn(playerid)) return SendClientMessage(playerid, COLOR_GREY, "You need to login first before using any command.");
if(!IsACop(playerid) && !IsFBI(playerid) && !IsNG(playerid)) return SendClientMessage(playerid, COLOR_GREY, "You are not a LEO.");
if(!PlayerInfo[playerid][pFacDuty]) return SendClientMessage(playerid, COLOR_GREY, "You are not on duty.");
if(!IsPlayerInRangeOfPoint(playerid, 2, ap[0], ap[1], ap[2])) return SendClientMessage(playerid, COLOR_GREY, "You are not near the arrest point.");
if(sscanf(params, "uis[64]", playerb, time, params)) return SendClientMessage(playerid, COLOR_WHITE, "USAGE: /arrest [playerid] [minutes]");
if(!IsPlayerLoggedIn(playerb)) return SendClientMessage(playerid, COLOR_GREY, "Invalid player id.");
if(!PlayerInfo[playerb][pWanted]) return SendClientMessage(playerid, COLOR_GREY, "Player is not wanted.");
if(IsACop(playerb) && IsFBI(playerb) && IsNG(playerb)) return SendClientMessage(playerid, COLOR_GREY, "You can't arrest an LSPD Officer.");
if(!IsPlayerNearPlayer(playerid, playerb, 2)) return SendClientMessage(playerid, COLOR_GREY, "You are too far away from that player.");
format(string, sizeof(string), "Local Prison: %s has been arrested by %s.", RPN(playerb), RPN(playerid));
foreach(Player, i)
{
if(IsACop(i) || IsFBI(i) || IsNG(i))
{
SendClientMessage(i, COLOR_BLUE, string);
}
}
SetPlayerColor(playerb, TRANSPARENT_ORANGE);
PlayerInfo[playerb][pArrested] ++;
PlayerInfo[playerb][pPrison] = 2;
PlayerInfo[playerb][pPrisonTime] = time*60;
ClearDodWantedLevels(playerb);
SetPlayerInterior(playerb, 0);
SetPlayerVirtualWorld(playerb, 0);
new RandomCell = random(sizeof(RandomPrison));
SetPlayerFacingAngle(playerb, RandomPrison[RandomCell][3]);
TogglePlayerControllable(playerb, 0);
SetTimerEx("EnterExitTimer", 5000, false, "i", playerb);
SetPlayerPos(playerb, RandomPrison[RandomCell][0], RandomPrison[RandomCell][1], RandomPrison[RandomCell][2]);
SetCameraBehindPlayer(playerb);
format(string, sizeof(string), " You have been arrested by an officer for %d minutes (%d seconds)", PlayerInfo[playerb][pPrisonTime]/60, PlayerInfo[playerb][pPrisonTime]);
SendClientMessage(playerb, COLOR_LIGHTBLUE, string);
RemovePlayerAttachedObject(playerb, 0);
SetPlayerSpecialAction(playerb, SPECIAL_ACTION_NONE);

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Messages In This Thread
/arrest bug - by Cat Cola - 16.12.2013, 16:21
Re: /arrest bug - by Brandon_More - 16.12.2013, 16:42
Re: /arrest bug - by dominik523 - 16.12.2013, 18:32

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