15.12.2013, 20:11
The object's position should also depend on the player's camera position. Because it's basically composed of multiple layers of falling snow. You can look from a certain side and see the space between those layers.
Also, to prevent the FPS drop, the snow should be created for each specific player. Meaning the players should not see the falling snow created for other players.
Also, to prevent the FPS drop, the snow should be created for each specific player. Meaning the players should not see the falling snow created for other players.