[Ajuda] sirene
#1

Ea galera, eu tenho um sistema de sirene que fiz, /sirene1 e /sirene2, eu queria juntar esses dois comando em um so,
vamos supo o /sirene1 um e para o sultan, e o /sirene2 e nrg-500, eu queria colocar um sistema de /sireneon, ai se o player estiver no sultan, ai a sirene setava na cooordenado do sultan, e se o player estiver na NRG-500 fazia o mesmo, vlw

pawn Код:
}
    if(strcmp(cmd, "/sirene1", true) == 0)
    {
        if(IsPlayerConnected(playerid))
        {
            if(IsPlayerInAnyVehicle(playerid))
            {
                if(!IsACop(playerid) || !IsAGOV(playerid))return SendClientMessage(playerid, -1, "Vocк nгo й Policial!");
                if(GetVehicleModel(GetPlayerVehicleID(playerid)) != 560) return SendClientMessage(playerid, -1, "Este comando sу pode ser usado no veiculo sultan!");
                if(GetPVarInt(playerid, "SireneSultan") == 0)
                {
                    SetPVarInt(playerid, "SireneSultan", 1);
                    SetPVarInt(playerid, "Sultan1", CreateObject(19419, 0, 0, 0, 0, 0, 0));
                    SetPVarInt(playerid, "Sultan2", CreateObject(19419, 0, 0, 0, 0, 0, 0));
                    AttachObjectToVehicle(GetPVarInt(playerid, "Sultan1"), GetPlayerVehicleID(playerid), 0.000000, 0.000000, 0.834000, 0.000000, 0.000000, 0.000000);
                    AttachObjectToVehicle(GetPVarInt(playerid, "Sultan2"), GetPlayerVehicleID(playerid), 0.000000, 0.000000, 0.834000, 0.000000, 0.000000, 0.000000);
                    return 1;
                }
                else if(GetPVarInt(playerid, "SireneSultan") == 1)
                {
                    SetPVarInt(playerid, "SireneSultan", 0);
                    DestroyObject(GetPVarInt(playerid, "Sultan1"));
                    DestroyObject(GetPVarInt(playerid, "Sultan2"));
                    return 1;
                }
            }

        }
        return 1;
        }
        if(strcmp(cmd, "/sirene2", true) == 0)
        {
        if(IsPlayerConnected(playerid))
        {
            if(IsPlayerInAnyVehicle(playerid))
            {
                if(!IsACop(playerid) || IsAGOV(playerid))return SendClientMessage(playerid, -1, "Vocк nгo й Policial!");
                if(GetVehicleModel(GetPlayerVehicleID(playerid)) != 522) return SendClientMessage(playerid, -1, "Este comando sу pode ser usado no veiculo NRG-500!");
                if(GetPVarInt(playerid, "SireneNRG") == 0)
                {
                    SetPVarInt(playerid, "SireneNRG", 1);
                    SetPVarInt(playerid, "NRG1", CreateObject(18646, 0, 0, 0, 0, 0, 0));
                    SetPVarInt(playerid, "NRG2", CreateObject(18646, 0, 0, 0, 0, 0, 0));
                    AttachObjectToVehicle(GetPVarInt(playerid, "NRG1"), GetPlayerVehicleID(playerid), 0.000000, 0.180000, 0.620000, 0.000000, 0.000000, 0.000000);
                    AttachObjectToVehicle(GetPVarInt(playerid, "NRG2"), GetPlayerVehicleID(playerid), 0.000000, 0.180000, 0.620000, 0.000000, 0.000000, 0.000000);
                    return 1;
                }
                else if(GetPVarInt(playerid, "SireneNRG") == 1)
                {
                    SetPVarInt(playerid, "SireneNRG", 0);
                    DestroyObject(GetPVarInt(playerid, "NRG1"));
                    DestroyObject(GetPVarInt(playerid, "NRG2"));
                    return 1;
                }
            }

        }
        return 1;
        }
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Messages In This Thread
sirene - by Vinicin - 14.12.2013, 17:24
Re: sirene - by Vit0r - 14.12.2013, 21:46
Re: sirene - by Vinicin - 14.12.2013, 22:28
Re: sirene - by Vit0r - 15.12.2013, 09:57
Re: sirene - by Vinicin - 15.12.2013, 13:42

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