Points giving rep
#1

i have tried to add points system to my script,code:
pawn Код:
//===============================[Points]=======================================
public CaptureTimer(point)
{
    new string[128];
    new fam;
    if(Points[point][TimeToClaim])
    {
        new claimer = Points[point][ClaimerId];
        new Float: x, Float: y, Float: z;
        GetPlayerPos(claimer, x, y, z);
        if (Points[point][Capturex] != x || Points[point][Capturey] != y || Points[point][Capturez] != z || GetPVarInt(Points[point][ClaimerId],"Injured") == 1)
        {
            SendClientMessage(Points[point][ClaimerId], COLOR_LIGHTBLUE, "You failed to capture. You either moved or died while attempting to capture.");
            Points[point][ClaimerId] = INVALID_PLAYER_ID;
            Points[point][TimeToClaim] = 0;
        }
        else
        {
            if(Points[point][Vulnerable] > 0)
            {
                SendClientMessage(Points[point][ClaimerId], COLOR_LIGHTBLUE, "You failed to capture. The point was already captured.");
                Points[point][ClaimerId] = INVALID_PLAYER_ID;
                Points[point][TimeToClaim] = 0;
                return 1;
            }
            fam = PlayerInfo[claimer][pFMember];
            format(string, sizeof(string), "%s has attempted to take control of the %s for %s, it will be theirs in %d minutes.", Points[point][PlayerNameCapping], Points[point][Name], FamilyInfo[fam][FamilyName]);
            SendClientMessageToAll(COLOR_YELLOW, string);
            if(Points[point][CaptureProccessEx] >= 1)
            {
                UpdateDynamic3DTextLabelText(Points[point][CaptureProccess], COLOR_YELLOW, string);
                Points[point][CaptureProccessEx] = 2;
            }
            Points[point][TakeOverTimerStarted] = 1;
            Points[point][TakeOverTimer] = 10;
            Points[point][ClaimerId] = INVALID_PLAYER_ID;
            Points[point][ClaimerTeam] = fam;
            Points[point][TimeToClaim] = 0;
            if(Points[point][CaptureTimerEx2] != -1) KillTimer(Points[point][CaptureTimerEx2]);
            Points[point][CaptureTimerEx2] = SetTimerEx("CaptureTimerEx", 60000, 1, "d", point);
        }
    }
    return 1;
}
//================================
public CaptureTimerEx(point)
{
    new string[128];
    new fam;
    if (Points[point][TakeOverTimerStarted])
    {
        fam = Points[point][ClaimerTeam];
        if (Points[point][TakeOverTimer] > 0)
        {
            Points[point][TakeOverTimer]--;
            format(string, sizeof(string), "%s has successfully attempted to take over of %s for %s, it will be theirs in %d minutes!",
            Points[point][PlayerNameCapping], Points[point][Name], FamilyInfo[fam][FamilyName], Points[point][TakeOverTimer]);
            UpdateDynamic3DTextLabelText(Points[point][CaptureProccess], COLOR_YELLOW, string);
        }
        else
        {
            Points[point][ClaimerTeam] = INVALID_PLAYER_ID;
            Points[point][TakeOverTimer] = 0;
            Points[point][TakeOverTimerStarted] = 0;
            Points[point][Announced] = 0;
            Points[point][Vulnerable] = NEW_VULNERABLE;
            DestroyDynamic3DTextLabel(Points[point][CaptureProccess]);
            Points[point][CaptureProccessEx] = 0;
            strmid(Points[point][Owner], FamilyInfo[fam][FamilyName], 0, 32, 32);
            strmid(Points[point][CapperName], Points[point][PlayerNameCapping], 0, 32, 32);
            format(string, sizeof(string), "%s has successfully taken control of the %s for %s.", Points[point][CapperName], Points[point][Name], Points[point][Owner]);
            SendClientMessageToAll(COLOR_YELLOW, string);
            UpdatePoints();
            KillTimer(Points[point][CaptureTimerEx2]);
            Points[point][CaptureTimerEx2] = -1;
        }
    }
}


public ProgressTimer(point)
{
    if(Points[point][ClaimerId] != INVALID_PLAYER_ID  && Points[point][TimeToClaim])
    {
        Points[point][TimeLeft]--;
        SetProgressBarValue(Points[point][PointBarID], GetProgressBarValue(Points[point][PointBarID])-10.0);
        UpdateProgressBar(Points[point][PointBarID], Points[point][ClaimerId]);
        if(GetProgressBarValue(Points[point][PointBarID]) >= 10) SetTimerEx("ProgressTimer", 1000, 0, "d", point);
        new string[128];
        if(Points[point][TimeLeft] == 9) Points[point][CaptureProgress] = CreateDynamic3DTextLabel(string, COLOR_RED, Points[point][Pointx], Points[point][Pointy], Points[point][Pointz]+1.0, 10.0);
        else if(Points[point][TimeLeft] < 9 && Points[point][TimeLeft] >= 0) UpdateDynamic3DTextLabelText(Points[point][CaptureProgress], COLOR_RED, string);

        if(GetProgressBarValue(Points[point][PointBarID]) == 50.0)
        {
            SetProgressBarColor(Points[point][PointBarID], COLOR_YELLOW);
            UpdateProgressBar(Points[point][PointBarID], Points[point][ClaimerId]);
        }
        else if(GetProgressBarValue(Points[point][PointBarID]) == 20.0)
        {
            SetProgressBarColor(Points[point][PointBarID], COLOR_RED);
            UpdateProgressBar(Points[point][PointBarID], Points[point][ClaimerId]);
        }
        else if(GetProgressBarValue(Points[point][PointBarID]) <= 0.0 && Points[point][TimeLeft] <= 0)
        {
            CaptureTimer(point);
            Points[point][TimeLeft] = 0;
            DestroyProgressBar(Points[point][PointBarID]);
            DestroyDynamic3DTextLabel(Points[point][CaptureProgress]);
        }
    }
    else
    {
        DestroyProgressBar(Points[point][PointBarID]);
        DestroyDynamic3DTextLabel(Points[point][CaptureProgress]);
        Points[point][ClaimerId] = INVALID_PLAYER_ID;
        Points[point][TimeToClaim] = 0;
    }
    return 1;
}
pawn Код:
public UpdatePoints()
{
    new idx;
    new File: file2;
    while (idx < sizeof(Points))
    {
        new coordsstring[256];
        format(coordsstring, sizeof(coordsstring), "%f|%f|%f|%d|%d|%s|%s|%s|%d\n",
        Points[idx][Pointx],
        Points[idx][Pointy],
        Points[idx][Pointz],
        Points[idx][Type],
        Points[idx][Vulnerable],
        Points[idx][Owner],
        Points[idx][CapperName],
        Points[idx][Name],
        Points[idx][MatPoint]);
        if(idx == 0)
        {
            file2 = fopen("points.cfg", io_write);
        }
        else
        {
            file2 = fopen("points.cfg", io_append);
        }
        fwrite(file2, coordsstring);
        idx++;
        fclose(file2);
    }
    return 1;
}

public LoadPoints()
{
    new arrCoords[9][64];
    new strFromFile2[256];
    new File: file = fopen("points.cfg", io_read);
    if (file)
    {
        new idx;
        while (idx < sizeof(Points))
        {
            fread(file, strFromFile2);
            split(strFromFile2, arrCoords, '|');
            Points[idx][Pointx] = floatstr(arrCoords[0]);
            Points[idx][Pointy] = floatstr(arrCoords[1]);
            Points[idx][Pointz] = floatstr(arrCoords[2]);
            Points[idx][Type] = strval(arrCoords[3]);
            Points[idx][Vulnerable] = strval(arrCoords[4]);
            strmid(Points[idx][Owner], arrCoords[5], 0, strlen(arrCoords[5]), 255);
            strmid(Points[idx][CapperName], arrCoords[6], 0, strlen(arrCoords[6]), 255);
            strmid(Points[idx][Name], arrCoords[7], 0, strlen(arrCoords[7]), 255);
            Points[idx][MatPoint] = strval(arrCoords[8]);
            //printf("%s Type:%d Owner:%s",Points[idx][Name],Points[idx][Type],Points[idx][Owner]);
            Points[idx][CaptureTimerEx2] = -1;
            Points[idx][ClaimerId] = INVALID_PLAYER_ID;
            Points[idx][PointPickupID] = CreateDynamicPickup( 1239, 23, Points[idx][Pointx], Points[idx][Pointy], Points[idx][Pointz]);
            idx++;
        }
        fclose(file);
    }
    return 1;
}
pawn Код:
if(strcmp(cmd,"/claim",true)==0)
    {
        new mypoint = -1;
        if (PlayerInfo[playerid][pFMember] == 255 || PlayerInfo[playerid][pRank] < 5)
        {
            SendClientMessage(playerid, COLOR_GRAD1, " You are not high rank enough to capture!");
            return 1;
        }
        for (new i=0; i<MAX_POINTS; i++)
        {
            if (IsPlayerInRangeOfPoint(playerid, 1.0, Points[i][Pointx], Points[i][Pointy], Points[i][Pointz])) mypoint = i;
        }
        if (mypoint == -1)
        {
            SendClientMessage(playerid, COLOR_GRAD1, " You are not at the capture place!");
            return 1;
        }
        if (Points[mypoint][Vulnerable] > 0)
        {
            SendClientMessage(playerid, COLOR_GRAD1, " This point is not ready for takeover.");
            return 1;
        }
        if (Points[mypoint][TimeToClaim])
        {
            SendClientMessage(playerid, COLOR_GRAD1, " This point is already being captured!");
            return 1;
        }
        if(GetPlayerPing(playerid) > pointpinglimit)
        {
            format(string,sizeof(string), " You can not capture with %d+ ping!", pointpinglimit);
            SendClientMessage(playerid, COLOR_WHITE, string);
            return 1;
        }
        Points[mypoint][PointBarID] = CreateProgressBar(258.00, 137.00, 131.50, 3.19, COLOR_GREEN, 100.0);
        SetProgressBarValue(Points[mypoint][PointBarID], 100.0);
        ShowProgressBarForPlayer(playerid, Points[mypoint][PointBarID]);
        GetPlayerPos(playerid, Points[mypoint][Capturex], Points[mypoint][Capturey], Points[mypoint][Capturez]);

        Points[mypoint][ClaimerId] = playerid;
        Points[mypoint][TimeToClaim] = 1;
        Points[mypoint][TimeLeft] = 10;
        SetTimerEx("ProgressTimer", 1000, 0, "d", mypoint);
        return 1;
    }
pawn Код:
if(strcmp(cmd,"/points",true)==0)
    {
        for(new i; i < MAX_POINTS; i++)
        {
            if (Points[i][Type] >= 0)
            {
                format(string, sizeof(string), "Name: %s | Owner: %s | Captured By: %s | Hours: %d",
                Points[i][Name],Points[i][Owner],Points[i][CapperName],Points[i][Vulnerable]);
                SendClientMessage(playerid, COLOR_WHITE, string);
            }
        }
        return 1;
    }
and i have points.cfg in scriptfiles
and it not wrong,i mean the points.cfg,but when i do /points ig it shows:

and i cant claim at the entrance in points.cfg
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Messages In This Thread
Points giving rep - by iBots - 14.12.2013, 14:07
Re: Points giving rep - by FahadKing07 - 14.12.2013, 14:17
Re: Points giving rep - by iBots - 14.12.2013, 14:40
Re: Points giving rep - by iFiras - 14.12.2013, 14:48
Re: Points giving rep - by FahadKing07 - 14.12.2013, 14:49
Re: Points giving rep - by iBots - 14.12.2013, 15:03
Re: Points giving rep - by iBots - 14.12.2013, 15:21
Re: Points giving rep - by iBots - 14.12.2013, 16:44
Re: Points giving rep - by iBots - 15.12.2013, 09:31
Re: Points giving rep - by iBots - 16.12.2013, 13:41

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