Public for player hit?
#9

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Originally Posted by Kyance
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Well, I'm not sure really..
Could you explain what does the "if(Police[playerid] == 2)" mean?
Does it mean, that the playerid is a cop?
Well, if that's the case, then it wouldn't send the attack(Dispatch) message to the cops, cause the message needs a "SendClientMessage ..."
You can try "SendClientMessageToAll(-1, string);"
That will send the "DISPATCH" message to everyone on the server.
yes,it means if the player is a cop.
But if i will use SendClientMessage They wont see the attacker name and deatils right?
So is that posibole for telling them the loaction (Like,Idlewood)?
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Messages In This Thread
Public for player hit? - by tamirshoval - 13.12.2013, 16:22
Re: Public for player hit? - by Kyance - 13.12.2013, 16:35
Re: Public for player hit? - by erminpr0 - 13.12.2013, 16:36
Re: Public for player hit? - by tamirshoval - 13.12.2013, 16:48
Re: Public for player hit? - by Kyance - 13.12.2013, 16:51
Re: Public for player hit? - by tamirshoval - 13.12.2013, 16:58
Re: Public for player hit? - by Kyance - 13.12.2013, 17:00
Re: Public for player hit? - by Kyance - 13.12.2013, 17:07
Re: Public for player hit? - by tamirshoval - 13.12.2013, 17:10
Re: Public for player hit? - by Kyance - 13.12.2013, 17:18

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