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#8

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Код:
new GetWeapon[][32] = {
	{"Unarmed (Fist)"},               //|    0     |
	{"Brass Knuckles"},               //|    1     |
	{"Golf Club"},                    //|    2     |
	{"Night Stick"},                  //|    3     |
	{"Knife"},                        //|    4     |
	{"Baseball Bat"},                 //|    5     |
	{"Shovel"},                       //|    6     |
	{"Pool Cue"},                     //|    7     |
	{"Katana"},                       //|    8     |
	{"Chainsaw"},                     //|    9     |
	{"Purple Dildo"},                 //|    10    |
	{"Big White Vibrator"},           //|    11    |
	{"Medium White Vibrator"},        //|    12    |
	{"Small White Vibrator"},         //|    13    |
	{"Flowers"},                      //|    14    |
	{"Cane"},                         //|    15    |
	{"Grenade"},                      //|    16    |
	{"Teargas"},                      //|    17    |
	{"Molotov"},                      //|    18    |
	{" "},                            //|    19    |
	{" "},                            //|    20    |
	{" "},                            //|    21    |
	{"Colt 45"},                      //|    22    |
	{"Colt 45 (Silenced)"},           //|    23    |
	{"Desert Eagle"},                 //|    24    |
	{"Normal Shotgun"},               //|    25    |
	{"Sawnoff Shotgun"},              //|    26    |
	{"Combat Shotgun"},               //|    27    |
	{"Micro Uzi (Mac 10)"},           //|    28    |
	{"MP5"},                          //|    29    |
	{"AK47"},                         //|    30    |
	{"M4"},                           //|    31    |
	{"Tec9"},                         //|    32    |
	{"Country Rifle"},                //|    33    |
	{"Sniper Rifle"},                 //|    34    |
	{"Rocket Launcher"},              //|    35    |
	{"Heat-Seeking Rocket Launcher"}, //|    36    |
	{"Flamethrower"},                 //|    37    |
	{"Minigun"},                      //|    38    |
	{"Satchel Charge"},               //|    39    |
	{"Detonator"},                    //|    40    |
	{"Spray Can"},                    //|    41    |
	{"Fire Extinguisher"},            //|    42    |
	{"Camera"},                       //|    43    |
	{"Night Vision Goggles"},         //|    44    |
	{"Infrared Vision Goggles"},      //|    45    |
	{"Parachute"},                    //|    46    |
	{"Fake Pistol"},                  //|    47    |
	{"Unknown"},                      //|    48    |
	{"Vehicle"},                      //|    49    |
	{"Helicopter Blades"},            //|    50    |
	{"Explosion"},                    //|    51    |
	{"Unknown"},                      //|    52    |
	{"Drowned"},                      //|    53    |
	{"Explosion"}                     //|    54    |
};

public OnPlayerDeath(playerid,killerid,reason)
{
    new string[503];
    new name[24];
    new killername[24];
    GetPlayerName(playerid,name,sizeof(name));
    GetPlayerName(killerid,killername,sizeof(killername));
    isDead[playerid] = 1;
    if(InDMS[playerid] == 0)
    {
         if(GetWeapon == 38)
        {
             format(string, sizeof(string), "{AAAAAA}%s (%d) got killed by %s (%d) with a minigun - Unfair kill (No stats were modified).", name, playerid, killername, killerid);
             SendClientMessageToAll(0xFFFFFFFF, string);
             return 0;
        }
    }
    if(InDMS[playerid] == 1)
    {
        new Random = random(sizeof(RandomDMSpawns));
        SendDeathMessage(killerid, playerid, reason);
        SetPlayerPos(playerid, RandomDMSpawns[Random][0], RandomDMSpawns[Random][1], RandomDMSpawns[Random][2]);
        SetPlayerFacingAngle(playerid, RandomDMSpawns[Random][3]);
    }
    SetPlayerScore(playerid, GetPlayerScore(playerid) -1);
    SetPlayerScore(killerid, GetPlayerScore(killerid) +1);
    KillingSpree[killerid] ++;
    KillingSpree[playerid] = 0;
    if(IsPlayerConnected(killerid) && killerid != INVALID_PLAYER_ID)
    {
       format(string, sizeof(string), "{AAAAAA}%s (%d) got killed by %s (%d) with a %s.", name, playerid, killername, ,killerid, GetWeapon);
       SendClientMessageToAll(0xFFFFFFFF, string);
    }
    return 0;
}
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Messages In This Thread
Hide message(s) - by Ananisiki - 11.12.2013, 20:39
Re: Hide message(s) - by Tayab - 11.12.2013, 21:12
Re: Hide message(s) - by Ananisiki - 11.12.2013, 22:15
Re: Hide message(s) - by xVIP3Rx - 11.12.2013, 22:20
Re: Hide message(s) - by SickAttack - 11.12.2013, 22:29
Re: Hide message(s) - by Tayab - 11.12.2013, 23:45
Re: Hide message(s) - by Ananisiki - 12.12.2013, 00:15
Re: Hide message(s) - by SickAttack - 12.12.2013, 00:21
Re: Hide message(s) - by xVIP3Rx - 12.12.2013, 00:25
Re: Hide message(s) - by Ananisiki - 12.12.2013, 00:31

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