11.12.2013, 20:31
Quote:
|
I don't get what you mean about "fixing the output", sorry.
And thanks by the way! |
pawn Код:
public OnPlayerConnect(playerid)
{
if( IsPlayerNPC(playerid))
{
return 1;
}
else SendClientMessageToAll(0xFFFFFF,"A player connected!");
return 1;
}


