Vehicle as objective
#5

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Originally Posted by Ada32
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that's because onvehiclestreamin is called when a vehicle is streamed to a player's client. solution? use something else..

edit;


then use checkpoints..
The idea with map icons is a total fail. They are flashing on the map because of deletion and recreation at the positions.

I don't want to use checkpoints, there must be something else to make it possible to work. On single player there is even blue arrow attached to the vehicle and showing the blue square on the minimap.
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Vehicle as objective - by Cypress - 11.12.2013, 14:43
Re: Vehicle as objective - by Ada32 - 11.12.2013, 16:08
Re: Vehicle as objective - by Cypress - 11.12.2013, 16:23
Re: Vehicle as objective - by Ada32 - 11.12.2013, 16:30
Re: Vehicle as objective - by Cypress - 11.12.2013, 17:21
Re: Vehicle as objective - by Ada32 - 11.12.2013, 18:03

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