Timers
#2

1."i" - I stands for integer (whole number). We are passing an integer (a player ID) to the function.
2. playerid - The value to pass. This is the integer specified in the previous parameter.
You can put playerid instead of x..
and you can make under
pawn Code:
public OnPlayerDisconnect...
      KillTimer(details)
and as i have scripted a gm from scratch and it's just it's not necessary to put timer you just will put like:
to put the playerid in jail,time....
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Messages In This Thread
Timers - by Hansrutger - 07.12.2013, 15:54
Re: Timers - by iBots - 07.12.2013, 16:10
Re: Timers - by Hansrutger - 07.12.2013, 16:20
Re: Timers - by Loot - 07.12.2013, 16:30
Re: Timers - by Hansrutger - 07.12.2013, 16:46
Re: Timers - by Loot - 07.12.2013, 17:04
Re: Timers - by Hansrutger - 07.12.2013, 18:01
Re: Timers - by Loot - 07.12.2013, 18:34

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