06.12.2013, 05:58
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Hey guys. The name is Uuri_Lexington. I'm currently a level 4 administrator on Lorenc's San Fierro Cops N Robbers server as well as the Director of Administration (level 5) on his COD for samp server. I'm pretty much new here. But anyway, I've always been into coding and scripting ever since I started modeling in blender a few years ago and Lorenc has inspired me to try to learn more. Blender would have you use python to script animation sequences and much more. I love how rewarding it is when you finish a code and it gives you the exact results you want besides bugs. But I have a problem, it's SO HARD too stay motivated when coding and scripting. I feel I rush myself and don't retain the information I read or watch. I have read full PDF's on C++ and in general I know about classes, functions, enumerations, etc etc. But I just can't seem to stay motivated because when I try to do a project of my own, say like, coding something more difficult with the information I learn, I quit. So, here are my questions and sorry for the long explanation.
How do I stay motivated when creating my own projects? Where do I go when I've learned the basics? (Classes, enums, functions, variables, defines, pointers, structs, etc) Thanks for your time. |
What language are you shooting for? C++? Once you get the basics, just mess around in a fun environment. It all depends on what suites you. If you are looking to develop applications, check out the Qt library. That is, in my opinion, the best frame work for application development (Really clean, simple, well documented, and enjoyable). If you are looking to develop your OWN games, I would give SDL or SFML a shot (personally, I've only used the first, and its not bad for 2D stuff at all). Of course, I would also recommend plugin development (I have a guide i made in my description, but it's not for the faint of heart lol).


