explode no damage
#1

Код:
   	
if(IsPlayerConnected(killerid) && killerid != INVALID_PLAYER_ID && killerid != playerid)
{
   	    new Float:x, Float:y, Float:z;
            GetPlayerPos(playerid, x, y, z);
            CreateExplosion(x, y, z, 12, 5.0);
}
I tried to make this idea if a player got killed he will explode. But the problem when someone is near him they also get damaged coz of the explosion. So how not to damage players near the explosion?
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Messages In This Thread
explode no damage - by kbalor - 05.12.2013, 16:37
Re: explode no damage - by Sawalha - 05.12.2013, 16:44
Re: explode no damage - by Konstantinos - 05.12.2013, 16:45
Re: explode no damage - by Pottus - 05.12.2013, 16:51
Re: explode no damage - by kbalor - 05.12.2013, 17:14
Re: explode no damage - by Konstantinos - 05.12.2013, 17:23

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