Samp Client chat messages memory address
#6

Clientwise translation isnt such a bad idea. There IS a translation plugin, but there wont be many servers using it, especially the russian ones. So in order to translate everything, a clientside mod is the logical solution.
Getting such a specific and well known address shouldnt be too hard. You know whats at that address, as you know what the first line ingame says (maybe except some internal format and style modifiers), I doubt the chat is somehow compressed or encrypted in memory. So join an empty server, type a simple but unique sentence in the chat, and get a memory dump of the game. Then open it with some hexeditor (hexeditor mx had good performance for such big files iirc) and search for that string. If you cant find it, try searching for single words of that string, or replace all spaces with generic regexes, so it also matches incase there are some format modifiers between the words.
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