04.12.2013, 10:36
You can use Lorenc_ Anti-Fake kill without a timer.
Thread:
http://forum.sa-mp.com/showpost.php?...&postcount=646
Код HTML:
public OnPlayerDeath( playerid, killerid, reason )
{
if( IsPlayerConnected( killerid ) )
{
if( IsPlayerConnected( GetPVarInt( playerid, "LastKilled" ) ) && GetPVarInt( playerid, "LastKilled" ) == killerid )
{
if( ( GetPVarInt( playerid, "LastKilledTickcount" ) - GetTickCount( ) ) < 500 )
{
SetPVarInt( playerid, "LastKilledTick", GetPVarInt( playerid, "LastKilledTick" ) + 1 );
if( GetPVarInt( playerid, "LastKilledTick" ) > 1 ) Kick( playerid );
}
SetPVarInt( playerid, "LastKilledTickcount", GetTickCount( ) );
}
SetPVarInt( playerid, "LastKilled", killerid );
}
return 1;
}
http://forum.sa-mp.com/showpost.php?...&postcount=646