04.12.2013, 04:51
You can use AreaCheck Areacheck - Wiki
e.g
You can change this line SetPlayerHealth(i, -999999.9); to SetPlayerPos(playerid,0.0,0.0,3.0); //Your default gang spawn point. So if different clan player tried to enter your clan zone area he will spawn back to his default clan zone.
I couldn't script you all. But I can guide you. I hope someone help you with this.
e.g
Код HTML:
public isPlayerInArea() { new Float:X, Float:Y, Float:Z; //We use this to store player position for(new i=0; i < MAX_PLAYERS; i++) //This line defines a name for all player, the name is "i" { GetPlayerPos(i, X, Y, Z); //Here we are storing the player position on the variables X, Y, and Z defined previously if (X <= -3915 && X >= -3694 && Y <= 401 && Y >= 37) /* This line is the important one!. Here, is where you change those numbers, by the ones you get from the /pos command. As you can see, those coordinates, are only the X and Y ones, the Z doesnt matter*/ { SetPlayerHealth(i, -999999.9); //This will ensure, that our player gets killed if he tries to enter } } }
I couldn't script you all. But I can guide you. I hope someone help you with this.