[SAMPGDK] Crashes(segmentation fault) when calling native.
#1

Hi all! Before i'll start, i wanna tell you about my bad english, sorry if any.

I'm using sampgdk for calling natives(i writing my gamemode, earlier i used invoke by Inkognito(sorry for mistakes) from Plugin development tutorial. I succefully installed sampgdk on my computer(linux ubuntu 12.04 32-bit). I included some sampgdk files and added libsampgdk.so to linker. When i calling in my GM any samp native fuction, it crashes(Segmentation fault), i have implemented my source as helloworld.cpp(on github of sampgdk).

I think: it's troubles with linking. What i have to do?

Sorry for my bad english, i lost my knowledge last year.
Thanks for reading!
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