02.12.2013, 18:36
this is the /spawnchange 2
and i have set it under SetPlayerSpawn to:
and i have set it under SetPlayerSpawn to:
pawn Код:
if(PlayerInfo[playerid][pSpawn] == 2)
{
for(new i = 0; i < MAX_PLAYERS; i++)
{
SetPlayerVirtualWorld(playerid, i+1);
SetPlayerInterior(playerid, i+1);
SetPlayerFacingAngle(playerid, 0);
PutPlayerInHouse(playerid, PlayerInfo[i][pHouseLevel]);
PlayerInfo[playerid][pLocal] = i;
PlayerInfo[playerid][pVirtualWorld] = i+1;
}
}