02.12.2013, 08:23
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Yeah, I agree with Akira297. What he/she is saying is completely understandable, maybe by using SA:MPs own connection handler, desync could finally be reduced and gameplay improved massively with better connections to servers etc... It's all well and good saying
But Desync has to be one of the most talked about issue since SA:MP first originated, but hasn't really had to much work around on fixing it. |
Participating in deathmatches and such actually requires a bit of skill, which encourages people to play more and learn more about it.
Personally I would be pretty sad if the lag was ever "fixed". It's what makes SA-MP, SA-MP.