02.12.2013, 06:06
Yeah, I agree with Akira297. What he/she is saying is completely understandable, maybe by using SA:MPs own connection handler, desync could finally be reduced and gameplay improved massively with better connections to servers etc... It's all well and good saying
But Desync has to be one of the most talked about issue since SA:MP first originated, but hasn't really had to much work around on fixing it.
Quote:
Why devote hundreds of man-hours to creating something identical to Raknet, when it already exists and is usable? Those hours can be spent far more productively |