30.11.2013, 07:18
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That sounds like a big project on your hands. Welcome back too. Anyways, best of luck on it.
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Welcome back buddy, am quite interested in the project aswell, would you please explain how did you use the 3dtextlabels ?
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**********
##########
**********
##########
... so on...
I couldn't fit them all into one label, so I instead render every OTHER row like this:
**********
**********
...so on...
then I create a second label (behind it a bit i believe) with the other pixels like this:
##########
##########
...so on...
They should in theory line up. The issue is that the labels are kind of strange. The closer you are, the bigger the gaps are in the rows of pixels, and if you are too far away they line up wrong (instead of red,green,... it flips the order making a strange image). So, you have to be in a "sweet spot".
This is no issue with pokemon though, as players do not move in pokebattles at all (nor should they even be displayed...so basically just set the camera in the sweet spot).
PS: Make sure you use hashtags for pixels...I tried other characters, but they make the columns align strangely.