Textdraws
#2

Nope, you're doing that okay.
However, you could use functions for you'd like to..
pawn Код:
// under OnPlayerConnect or anywhere else you placed that
SetUseBoxText(playerid);
//..

// somewhere
SetUseBoxText(playerid)
{
     Textdraw0[playerid] = TextDrawCreate(155.750000, 198.083282, "usebox");
     TextDrawLetterSize(Textdraw0[playerid], 0.000000, 8.111574);
     TextDrawTextSize(Textdraw0[playerid], 52.375000, 0.000000);
     TextDrawAlignment(Textdraw0[playerid], 1);
     TextDrawColor(Textdraw0[playerid], 0);
     TextDrawUseBox(Textdraw0[playerid], true);
     TextDrawBoxColor(Textdraw0[playerid], 102);
     TextDrawSetShadow(Textdraw0[playerid], 0);
     TextDrawSetOutline(Textdraw0[playerid], 0);
     TextDrawFont(Textdraw0[playerid], 0);
}
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Messages In This Thread
Textdraws - by arko123 - 29.11.2013, 19:34
Re: Textdraws - by Loot - 29.11.2013, 20:33
Re: Textdraws - by arko123 - 29.11.2013, 20:35

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