29.11.2013, 13:37
enum fPInfo
{
Float:Pointx,
Float:Pointy,
Float:Pointz,
Type,
Vulnerable,
MatPoint,
CratePoint,
Announced,
ClaimerId,
ClaimerTeam,
TimeToClaim,
TimeLeft,
Owner[32],
PlayerNameCapping[MAX_PLAYER_NAME],
CapperName[MAX_PLAYER_NAME],
Name[32],
TakeOverTimerStarted,
TakeOverTimer,
Text3D:TextLabel,
CaptureTimerEx2,
Stock,
Text3D:CaptureProccess,
Text3D:CaptureProgress,
CaptureProccessEx,
Float: Capturex,
Float: Capturey,
Float: Capturez,
PointPickupID,
Bar:PointBarID,
}
new Points[MAX_POINTS][fPInfo];
my enums
{
Float:Pointx,
Float:Pointy,
Float:Pointz,
Type,
Vulnerable,
MatPoint,
CratePoint,
Announced,
ClaimerId,
ClaimerTeam,
TimeToClaim,
TimeLeft,
Owner[32],
PlayerNameCapping[MAX_PLAYER_NAME],
CapperName[MAX_PLAYER_NAME],
Name[32],
TakeOverTimerStarted,
TakeOverTimer,
Text3D:TextLabel,
CaptureTimerEx2,
Stock,
Text3D:CaptureProccess,
Text3D:CaptureProgress,
CaptureProccessEx,
Float: Capturex,
Float: Capturey,
Float: Capturez,
PointPickupID,
Bar:PointBarID,
}
new Points[MAX_POINTS][fPInfo];
my enums