How to boost the value of a bullet
#5

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This is the easiest way, probaly.

pawn Код:
public OnPlayerTakeDamage(playerid, issuerid, Float: amount, weaponid)
{
    new Float:Health;
    GetPlayerHealth(playerid, Health);
    if(weaponid == 24) SetPlayerHealth(playerid, Health-46);
    return 1;
}
Damage stacks, Deagle normally does 46 damage. Now it does 92 damage.
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Messages In This Thread
How to boost the value of a bullet - by StreetboyBalkan - 29.11.2013, 08:15
Re: How to boost the value of a bullet - by Ballu Miaa - 29.11.2013, 08:36
Re: How to boost the value of a bullet - by iZN - 29.11.2013, 08:44
Re: How to boost the value of a bullet - by DaniceMcHarley - 29.11.2013, 08:59
Re: How to boost the value of a bullet - by Chasm - 29.11.2013, 09:06
Re: How to boost the value of a bullet - by StreetboyBalkan - 29.11.2013, 09:45

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