OnPlayerDeath and Carmods
#7

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Originally Posted by Konstantinos
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The first is a known bug - when a player takes damage by someone else and then SetPlayerHealth is used to kill the player, the guy who gave damage before will be the killer. I don't think you can prevent it.
Ok thank you for confirming this for me ,

There IS a way to prevent this (I've created a work-around to fix this)
It will be a little bit hard to convert this to a snippet but if there is no known fix for this i could try to convert my
solution for this. If there are people that need a (temporarily) workaround for this problem please post it
here and I will try to convert my workaround to a more 'universal' fix
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Messages In This Thread
OnPlayerDeath and Carmods - by VenomXNL - 25.11.2013, 23:28
Re: OnPlayerDeath and Carmods - by Akira297 - 26.11.2013, 07:02
Re: OnPlayerDeath and Carmods - by VenomXNL - 26.11.2013, 10:00
Re: OnPlayerDeath and Carmods - by cessil - 27.11.2013, 23:49
Re: OnPlayerDeath and Carmods - by VenomXNL - 28.11.2013, 00:22
Re: OnPlayerDeath and Carmods - by Konstantinos - 28.11.2013, 10:46
Re: OnPlayerDeath and Carmods - by VenomXNL - 28.11.2013, 14:44
Re: OnPlayerDeath and Carmods - by Konstantinos - 28.11.2013, 14:52
Re: OnPlayerDeath and Carmods - by VenomXNL - 28.11.2013, 15:05

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