Quote:
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					Originally Posted by CrossOv3r  
pawn Код: public OnPlayerDeath(playerid, killerid, reason){
 PlayerInfo[killerid] = pBusqueda++;
 SetPlayerWantedLevel(killerid, PlayerInfo[killerid][pBusqueda]);
 return 1;
 }
 
El de Malganys igual funciona, este supongo que serнa mбs completo | 
 Mas completo en errores al parecer.