Everytime a player joins, gates and cars duplicates
#8

Why are you removing buildings on public OnGameModeInit() ?

Search up Public OnPlayerConnect and delete the removebuildings on OnGameModeInit and place it in OnPlayerConnect

pawn Код:
//testas
    RemoveBuildingForPlayer(playerid, 1265, 2488.8047, -1684.7891, 12.8125, 0.25);
    RemoveBuildingForPlayer(playerid, 760, 2520.6016, -1670.7422, 13.4375, 0.25);
    RemoveBuildingForPlayer(playerid, 760, 2519.0625, -1675.7109, 13.1953, 0.25);
    RemoveBuildingForPlayer(playerid, 1226, 2490.1016, -1654.6563, 16.1328, 0.25);
    RemoveBuildingForPlayer(playerid, 1265, 2491.2344, -1653.9609, 12.9219, 0.25);
    RemoveBuildingForPlayer(playerid, 1230, 2492.2656, -1653.9922, 12.8984, 0.25);
    RemoveBuildingForPlayer(playerid, 1211, 2495.2656, -1653.6719, 12.9141, 0.25);
    RemoveBuildingForPlayer(playerid, 1226, 2507.5938, -1663.0547, 16.2813, 0.25);
    RemoveBuildingForPlayer(playerid, 1265, 2505.6719, -1658.9063, 12.8125, 0.25);
    RemoveBuildingForPlayer(playerid, 1265, 2510.9219, -1656.1328, 12.8125, 0.25);
    RemoveBuildingForPlayer(playerid, 1211, 2505.6641, -1657.9375, 12.9219, 0.25);
    RemoveBuildingForPlayer(playerid, 1230, 2501.9297, -1650.5078, 12.9141, 0.25);
    RemoveBuildingForPlayer(playerid, 760, 2507.5859, -1646.5547, 12.5313, 0.25);
    RemoveBuildingForPlayer(playerid, 760, 2501.7500, -1645.5000, 12.2969, 0.25);
    RemoveBuildingForPlayer(playerid, 762, 2508.4141, -1635.4375, 11.7500, 0.25);
    RemoveBuildingForPlayer(playerid, 760, 2520.5469, -1662.8828, 13.1641, 0.25);
    RemoveBuildingForPlayer(playerid, 760, 2517.0938, -1656.0703, 13.0625, 0.25);
    RemoveBuildingForPlayer(playerid, 760, 2521.6953, -1653.0391, 13.2109, 0.25);
    RemoveBuildingForPlayer(playerid, 3694, 2461.8594, -1715.1484, 12.8828, 0.25);
    RemoveBuildingForPlayer(playerid, 1226, 2470.4688, -1674.1875, 16.3359, 0.25);
    RemoveBuildingForPlayer(playerid, 17879, 2484.5313, -1667.6094, 21.4375, 0.25);
    RemoveBuildingForPlayer(playerid, 1230, 2453.9609, -1653.6953, 12.6797, 0.25);
    RemoveBuildingForPlayer(playerid, 1230, 2475.0000, -1653.6094, 12.7891, 0.25);

    //Removed top on city hall - Wes Brown
    RemoveBuildingForPlayer(playerid, 4024, 1479.8672, -1790.3984, 56.0234, 0.25);
    RemoveBuildingForPlayer(playerid, 4002, 1479.8672, -1790.3984, 56.0234, 0.25);
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