23.11.2013, 14:24
What do you use? CreateObject or CreateDynamicObject ?
IF you have #include <streamer> and use CreateDynamicObject it will load because you can have 500 CreateObject's in your Gamemode the streamer can take way more Objects.
and if I'm right place RemoveBuilding under onGamemodeInit
IF you have #include <streamer> and use CreateDynamicObject it will load because you can have 500 CreateObject's in your Gamemode the streamer can take way more Objects.
and if I'm right place RemoveBuilding under onGamemodeInit