20.11.2013, 19:28
I hope you have
under OnPlayerDisconnect
EDIT: and it would be better if you would do:
pawn Код:
KillTimer(AcMessageTimer[playerid]);
EDIT: and it would be better if you would do:
pawn Код:
public AntiCheat(playerid)
{
if(!AllowedWeapon[playerid][GetPlayerWeapon(playerid)] && IsValidWeapon(weap2) && GetPlayerWeapon(playerid) != 46 && (GetPlayerState(playerid) == PLAYER_STATE_ONFOOT && Info[playerid][AdminLevel] == 0))
{
new weap2=GetPlayerWeapon(playerid);
new WeaponName2[65];
GetWeaponName(weap2,WeaponName2,64);
format(AcMsg,sizeof(AcMsg),"ACMsg: System has detected possible weapon hack of %s at %s(%d).",WeaponName2,PlayerName(playerid),playerid);
SendClientMessageToAdmin(1,-1,RED,AcMsg);
format(AcMsg,sizeof(AcMsg), "8,1%s",AcMsg);
IRC_GroupSay(gGroupID, IRC_ADMIN_CHANNEL,AcMsg);
IRC_GroupSay(gGroupID, IRC_MANAGEMENT_CHANNEL,AcMsg);
}
return 1;
}