y_timers don't stop
#7

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Originally Posted by Wizzy951
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I've read ****** 's tutorial and I think that, this should work: stop VehiclesU[playerid];
EDIT: does it still repeat ?
Well that would never work I think. Though I tried stop VehiclesU(PlayInfo[playerid][InCar], playerid); and still it continues without stopping.
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Messages In This Thread
y_timers don't stop - by Kimossab - 19.11.2013, 18:44
Re: y_timers don't stop - by Wizzy951 - 19.11.2013, 18:55
Re: y_timers don't stop - by Kimossab - 19.11.2013, 19:08
Re: y_timers don't stop - by Patrick - 19.11.2013, 19:13
Re: y_timers don't stop - by Kimossab - 19.11.2013, 19:26
Re: y_timers don't stop - by Wizzy951 - 19.11.2013, 20:00
Re: y_timers don't stop - by Kimossab - 19.11.2013, 20:20
Re: y_timers don't stop - by Kimossab - 21.11.2013, 22:35

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