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y_timers don't stop
Kimossab
Huge Clucker
Posts: 484
Threads: 10
Joined: Jul 2012
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#7
19.11.2013, 20:20
Quote:
Originally Posted by
Wizzy951
I've read ****** 's tutorial and I think that, this should work:
stop VehiclesU[playerid];
EDIT: does it still repeat ?
Well that would never work I think. Though I tried
stop VehiclesU(PlayInfo[playerid][InCar], playerid);
and still it continues without stopping.
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Messages In This Thread
y_timers don't stop
- by
Kimossab
- 19.11.2013, 18:44
Re: y_timers don't stop
- by
Wizzy951
- 19.11.2013, 18:55
Re: y_timers don't stop
- by
Kimossab
- 19.11.2013, 19:08
Re: y_timers don't stop
- by Patrick - 19.11.2013, 19:13
Re: y_timers don't stop
- by
Kimossab
- 19.11.2013, 19:26
Re: y_timers don't stop
- by
Wizzy951
- 19.11.2013, 20:00
Re: y_timers don't stop
- by
Kimossab
- 19.11.2013, 20:20
Re: y_timers don't stop
- by
Kimossab
- 21.11.2013, 22:35
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