y_timers don't stop
#5

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Originally Posted by pds2k12
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I found it, you used repeat (Continues) instead of defer (Once)

pawn Код:
VU[GetPlayerVehicleID(playerid)] = defer VehiclesU(GetPlayerVehicleID(playerid), playerid);
No that's not the problem. Defer just makes the function of the timer do only once after 500 ms. What I want is it to run what's inside it every 500 ms and then stop when the guy exits the car. So it has to be repeat, from what ****** said on the topic about the timers. I've just tried defer and did what I said above.

Thanks though.
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Messages In This Thread
y_timers don't stop - by Kimossab - 19.11.2013, 18:44
Re: y_timers don't stop - by Wizzy951 - 19.11.2013, 18:55
Re: y_timers don't stop - by Kimossab - 19.11.2013, 19:08
Re: y_timers don't stop - by Patrick - 19.11.2013, 19:13
Re: y_timers don't stop - by Kimossab - 19.11.2013, 19:26
Re: y_timers don't stop - by Wizzy951 - 19.11.2013, 20:00
Re: y_timers don't stop - by Kimossab - 19.11.2013, 20:20
Re: y_timers don't stop - by Kimossab - 21.11.2013, 22:35

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