[Include] OnFloodDetected
#10

Quote:
Originally Posted by Sublime
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there's y_flood for this o_O
I was actually planning to add support for y_flooding functions (e.g. instead of MAX_IP_CONNECTIONS you can use SetMaxConnections) although this is a callback so you can take action against the IP (and I might need permission from ****** first so I can add y_flooding integration).

Quote:
Originally Posted by [uL]Pottus
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I would like to ask you to make a OnPlayerShoot(); include wait.... I have one.... Ok Emmetize this.

pawn Код:
code
I was actually thinking about the exact same callback last night!

*Emmet gets to work*
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Messages In This Thread
OnFloodDetected - by Emmet_ - 18.11.2013, 23:41
Respuesta: OnFloodDetected - by Swedky - 19.11.2013, 00:14
Re: Respuesta: OnFloodDetected - by Emmet_ - 19.11.2013, 00:21
Re: OnFloodDetected - by EvanA - 19.11.2013, 00:24
Re: OnFloodDetected - by Sublime - 19.11.2013, 00:30
Re: OnFloodDetected - by Jardell - 19.11.2013, 00:33
Re: OnFloodDetected - by Pottus - 19.11.2013, 00:42
Re: OnFloodDetected - by 420Scripter - 19.11.2013, 00:47
Re: OnFloodDetected - by KingServerIRAN - 19.11.2013, 07:59
Re: OnFloodDetected - by Emmet_ - 19.11.2013, 10:57
Re: OnFloodDetected - by Emmet_ - 19.11.2013, 19:33
Re: OnFloodDetected - by smeti - 19.11.2013, 19:52
Re: OnFloodDetected - by Emmet_ - 19.11.2013, 20:54
Re: OnFloodDetected - by Biesmen - 20.11.2013, 08:35
Re: OnFloodDetected - by Emmet_ - 20.11.2013, 12:41
Re: OnFloodDetected - by Biesmen - 20.11.2013, 13:31
Re: OnFloodDetected - by Patrick - 20.11.2013, 14:11
Re: OnFloodDetected - by Emmet_ - 20.11.2013, 14:29
Re: OnFloodDetected - by CriticalRP - 20.11.2013, 19:22
Re: OnFloodDetected - by Emmet_ - 20.11.2013, 19:24
Re: OnFloodDetected - by PT - 21.11.2013, 18:23
Re: OnFloodDetected - by Emmet_ - 21.11.2013, 19:32

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