19.11.2013, 10:57
I was actually planning to add support for y_flooding functions (e.g. instead of MAX_IP_CONNECTIONS you can use SetMaxConnections) although this is a callback so you can take action against the IP (and I might need permission from ****** first so I can add y_flooding integration).
I was actually thinking about the exact same callback last night!
*Emmet gets to work*
Quote:
I would like to ask you to make a OnPlayerShoot(); include wait.... I have one.... Ok Emmetize this.
pawn Код:
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*Emmet gets to work*