GetVehicleRotationQuat always returning {0.5, 0.5, 0.5, 0.5} after spawning
#5

yup, and i am storing it, but i need to know a way/moment when to re-apply the rotation to fix the problem; I want a player to interact with with the vehicle (standing behind it; i'm using the mathplugin which uses GetVehicleRotationQuat to determine the rotation) while no-one has entered the vehicle yet.
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