21.04.2009, 14:41
Yep
Код:
public OnPlayerDisconnect(playerid) { new pName[MAX_PLAYER_NAME], string[56]; GetPlayerName(playerid, pName, sizeof(pName)); switch(reason) { case 0: format(string, sizeof(string), "%s has left the server. (Lost Connection)", pName); case 1: format(string, sizeof(string), "%s has left the server. (Leaving)", pName); case 2: format(string, sizeof(string), "%s has left the server. (Kicked)", pName); } SendClientMessageToAll(0xAAAAAAAA, string); // return 1; //{