Help for maping
#3

If you have trouble converting those object, try using another converter there's a lot

pawn Код:
AddStaticVehicleEx(610,-47.7000000,81.1000000,2.5000000,250.0000000,-1,-1,15); //Farm Plow
AddStaticVehicleEx(610,-46.8000000,84.0000000,2.5000000,249.9990000,-1,-1,15); //Farm Plow
AddStaticVehicleEx(610,-45.7000000,87.0000000,2.5000000,249.9990000,-1,-1,15); //Farm Plow
AddStaticVehicleEx(422,-45.5000000,95.5000000,3.2000000,250.0000000,68,23,15); //Bobcat
AddStaticVehicleEx(543,-31.6000000,56.4000000,3.1000000,340.0000000,68,23,15); //Sadler
AddStaticVehicleEx(455,-68.2000000,65.5000000,3.7000000,290.0000000,68,23,15); //Flatbed
AddStaticVehicleEx(531,-64.5000000,74.0000000,3.1000000,250.0000000,68,23,15); //Tractor
AddStaticVehicleEx(531,-63.7000000,76.5000000,3.1000000,249.9990000,68,23,15); //Tractor
AddStaticVehicleEx(531,-62.8000000,79.1000000,3.1000000,249.9990000,68,23,15); //Tractor
AddStaticVehicleEx(532,-20.6000000,90.9000000,4.2000000,70.0000000,-1,-1,15); //Combine
AddStaticVehicleEx(572,-52.9000000,61.6000000,2.8000000,350.0000000,68,23,15); //Mower
AddStaticVehicleEx(572,-51.1000000,61.2000000,2.8000000,349.9970000,68,23,15); //Mower
AddStaticVehicleEx(572,-49.2000000,60.7000000,2.8000000,349.9970000,68,23,15); //Mower
AddStaticVehicleEx(468,-24.3000000,76.2000000,2.9000000,40.0000000,68,23,15); //Sanchez
AddStaticVehicleEx(468,-23.8000000,77.5000000,2.9000000,40.0000000,68,23,15); //Sanchez
AddStaticVehicleEx(468,-24.7000000,74.8000000,2.9000000,39.9960000,68,23,15); //Sanchez
AddStaticVehicleEx(470,-27.6000000,72.5000000,3.2000000,30.0000000,95,10,15); //Patriot
CreateObject(12918,-59.5000000,106.4000000,2.1000000,0.0000000,0.0000000,340.0000000); //object(sw_haypile05) (1)
CreateObject(14875,-67.8000000,104.5000000,2.9000000,0.0000000,0.0000000,250.0000000); //object(kylie_hay1) (1)
CreateObject(17324,-58.3000000,91.2000000,2.1000000,0.0000000,0.0000000,250.0000000); //object(cw_combbarn) (1)
CreateObject(17298,-70.8000000,78.4000000,7.8000000,0.0000000,0.0000000,160.0000000); //object(sjmoldbarn03) (1)
CreateObject(17000,-51.6000000,109.5000000,1.8000000,0.0000000,0.0000000,0.0000000); //object(wt6suppsxc) (1)
CreateObject(3286,-48.4000000,56.6000000,6.9000000,0.0000000,0.0000000,340.0000000); //object(cxrf_watertwr) (1)
CreateObject(1483,-64.6000000,76.2000000,3.9000000,0.0000000,0.0000000,340.0000000); //object(dyn_garrage2) (1)
CreateObject(1458,-50.7000000,79.9000000,2.3000000,0.0000000,0.0000000,70.0000000); //object(dyn_cart) (1)
CreateObject(1454,-42.8000000,57.5000000,2.9000000,0.0000000,0.0000000,70.0000000); //object(dyn_h_bale2) (1)
CreateObject(1454,-41.5000000,57.0996100,2.9000000,0.0000000,0.0000000,69.9990000); //object(dyn_h_bale2) (2)
CreateObject(1454,-44.1000000,58.0000000,2.9000000,0.0000000,0.0000000,69.9990000); //object(dyn_h_bale2) (3)
CreateObject(1508,-48.9000000,27.2000000,3.8000000,0.0000000,0.0000000,250.7500000); //object(dyn_garage_door) (1)
CreateObject(12950,-55.5000000,65.5000000,2.3000000,0.0000000,0.0000000,160.0000000); //object(cos_sbanksteps03) (1)
CreateObject(1451,-55.4000000,58.1000000,6.4000000,0.0000000,0.0000000,240.0000000); //object(dyn_coup) (1)
CreateObject(1451,-56.0000000,56.3000000,6.4000000,0.0000000,0.0000000,239.9960000); //object(dyn_coup) (2)
CreateObject(1451,-56.6000000,54.5000000,6.4000000,0.0000000,0.0000000,239.9960000); //object(dyn_coup) (3)
CreateObject(1451,-57.3000000,52.5000000,6.4000000,0.0000000,0.0000000,239.9960000); //object(dyn_coup) (4)
CreateObject(1451,-58.3000000,50.6000000,6.4000000,0.0000000,0.0000000,239.9960000); //object(dyn_coup) (5)
CreateObject(1454,-60.1000000,60.4000000,6.5000000,0.0000000,0.0000000,340.0000000); //object(dyn_h_bale2) (4)
CreateObject(1454,-60.6000000,59.1000000,6.5000000,0.0000000,0.0000000,339.9990000); //object(dyn_h_bale2) (5)
CreateObject(1454,-61.1000000,57.8000000,6.5000000,0.0000000,0.0000000,339.9990000); //object(dyn_h_bale2) (6)
CreateObject(1454,-61.6000000,56.4000000,6.5000000,0.0000000,0.0000000,339.9990000); //object(dyn_h_bale2) (7)
CreateObject(1454,-62.1000000,54.9000000,6.5000000,0.0000000,0.0000000,339.9990000); //object(dyn_h_bale2) (8)
CreateObject(1508,-57.0000000,60.8994100,3.8000000,0.0000000,0.0000000,250.7460000); //object(dyn_garage_door) (2)
CreateObject(14875,-59.0000000,48.4000000,6.3000000,0.0000000,0.0000000,340.0000000); //object(kylie_hay1) (2)
CreateObject(14875,-62.2000000,49.5000000,6.3000000,0.0000000,0.0000000,339.9990000); //object(kylie_hay1) (3)
CreateObject(14875,-60.6000000,48.9000000,6.3000000,0.0000000,0.0000000,339.9990000); //object(kylie_hay1) (4)
CreateObject(14875,-63.9000000,50.0000000,6.3000000,0.0000000,0.0000000,339.9990000); //object(kylie_hay1) (5)
CreateObject(14875,-60.6000000,48.9000000,7.9000000,0.0000000,0.0000000,339.9990000); //object(kylie_hay1) (6)
CreateObject(14875,-61.9000000,49.4000000,7.9000000,0.0000000,0.0000000,339.9990000); //object(kylie_hay1) (7)
CreateObject(14875,-59.4000000,48.5000000,7.2000000,0.0000000,0.0000000,339.9990000); //object(kylie_hay1) (8)
CreateObject(672,-17.4000000,95.0000000,2.8000000,0.0000000,0.0000000,172.8200000); //object(sm_veg_tree5) (1)
CreateObject(12950,-55.5000000,65.5000000,2.3000000,0.0000000,0.0000000,159.9990000); //object(cos_sbanksteps03) (2)
CreateObject(1508,-57.0000000,60.8994100,3.8000000,0.0000000,0.0000000,250.7460000); //object(dyn_garage_door) (3)
CreateObject(1508,-66.8000000,32.8000000,3.8000000,0.0000000,0.0000000,250.7460000); //object(dyn_garage_door) (4)
CreateObject(3214,-81.7000000,25.0000000,11.1000000,0.0000000,0.0000000,64.0000000); //object(quarry_crusher) (1)
CreateObject(3287,-79.3000000,16.7000000,6.9000000,0.0000000,0.0000000,340.0000000); //object(cxrf_oiltank) (1)
CreateObject(16083,-64.6000000,-30.5000000,7.0000000,0.0000000,0.0000000,330.0000000); //object(des_quarry_hopper01) (1)
CreateObject(16083,-67.5000000,-40.4000000,7.0000000,0.0000000,0.0000000,329.9960000); //object(des_quarry_hopper01) (2)
CreateObject(2653,-67.5000000,37.4000000,6.4000000,0.0000000,0.0000000,340.0000000); //object(cj_aircon3) (1)
CreateObject(2649,-61.7000000,-29.4000000,13.1000000,0.0000000,0.0000000,200.0000000); //object(cj_aircon2) (1)
CreateObject(2653,-64.9000000,44.7000000,6.4000000,0.0000000,0.0000000,339.9990000); //object(cj_aircon3) (2)
CreateObject(3675,-66.5000000,-42.9000000,14.0000000,270.0000000,0.0000000,30.0000000); //object(laxrf_refinerypipe) (1)
CreateObject(3675,-65.5000000,-38.9000000,14.0000000,270.0000000,180.0000000,289.9990000); //object(laxrf_refinerypipe) (2)
CreateObject(16446,-75.5000000,32.5000000,7.3000000,0.0000000,0.0000000,310.0000000); //object(quarry_weecrushr) (1)

/*
Objects converted: 45
Vehicles converted: 17
Vehicle models found: 9
----------------------
In the time this conversion took to finish 0.01 micro-fortnights have passed!
*/
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Messages In This Thread
Help for maping - by b0b - 16.11.2013, 14:33
Re: Help for maping - by Voxel - 16.11.2013, 15:31
Re: Help for maping - by Patrick - 16.11.2013, 15:51
Re: Help for maping - by Nourdin - 16.11.2013, 17:16
Re: Help for maping - by b0b - 16.11.2013, 19:55
Re: Help for maping - by BlueBaron - 16.11.2013, 20:03

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