16.11.2013, 06:54
No this not right, the script wont know how many money got in his HAND unless you add it as in your commands [GivePlayerMoney = PlayerInfo[playerid][Money] keep the GetPlayerMoney, but it's a known issue when you crash(disconnect) or restart the server the player's stats wont save somehow, what I did is creating a timer on player request spawn which will start saving all stats each one second, which will make the chance of losing data is 1%.