Array of pickup coordinates.
#6

pawn Code:
new Float:BoughtSpawns[][3] =
{
    (132.0000,  -67.2844,   3.5781),
    (132.0000,  -67.2844,   3.5781),
    (132.0000,  -67.2844,   3.5781),
    (132.0000,  -67.2844,   3.5781),
    (132.0000,  -67.2844,   3.5781),
    (132.0000,  -67.2844,   3.5781),
    (132.0000,  -67.2844,   3.5781),
    (132.0000,  -67.2844,   3.5781),
    (132.0000,  -67.2844,   3.5781),
    (132.0000,  -67.2844,   3.5781),
    (132.0000,  -67.2844,   3.5781)
};
new BS[sizeof(BoughtSpawns)];
pawn Code:
for(new i = 0; i < sizeof(BoughtSpawns); i++)
{
    BS[i] = CreateDynamicPickup(1313, 1, BoughtSpawns[i][0], BoughtSpawns[i][1], BoughtSpawns[i][2]);
}
Also:

pawn Code:
public OnPlayerPickUpPickup(playerid, pickupid)
{
    for(new i = 0; i < sizeof(BoughtSpawns); i++)
    {
        if(pickupid == BS[i])
        {
            GameTextForPlayer(playerid, "~l~~h~DO ~g~/buyspawn ~l~~h~TO BUY THIS SPAWN!", 2000, 5);
        }
    }
    return 1;
}
--

I haven't worked with these in a while, but give it a shot and see if it works.
Reply


Messages In This Thread
Array of pickup coordinates. - by Crayder - 15.11.2013, 01:25
Re: Array of pickup coordinates. - by Loot - 15.11.2013, 02:13
Re: Array of pickup coordinates. - by Crayder - 15.11.2013, 02:20
Re: Array of pickup coordinates. - by Crayder - 15.11.2013, 02:28
Re: Array of pickup coordinates. - by Loot - 15.11.2013, 12:37
Re: Array of pickup coordinates. - by Threshold - 15.11.2013, 12:58
Re: Array of pickup coordinates. - by Crayder - 15.11.2013, 21:23
Re: Array of pickup coordinates. - by Pottus - 15.11.2013, 21:29
Re: Array of pickup coordinates. - by Jefff - 15.11.2013, 21:30
Re: Array of pickup coordinates. - by Threshold - 16.11.2013, 00:34

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