HELP FOR Animation
#3

pawn Code:
if(oldkeys        ==      KEY_UP)
{
        SetPlayerSpecialAction(playerid,       SPEACIAL_ACTION_SPRINT);
}
Reply


Messages In This Thread
HELP FOR Animation - by br155 - 13.11.2013, 14:19
Re: HELP FOR Animation - by br155 - 13.11.2013, 14:30
Re: HELP FOR Animation - by coool - 13.11.2013, 14:33
Re: HELP FOR Animation - by br155 - 13.11.2013, 14:39

Forum Jump:


Users browsing this thread: 2 Guest(s)