ANIMATION x@
#6

Quote:
Originally Posted by Konstantinos
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pawn Код:
stock PreloadAnimLib(playerid, animlib[])
{
    ApplyAnimation(playerid,animlib,"null",0.0,0,0,0,0,0);
}
Pre-load the animation before using it. So check if the player spawns for first time (in OnPlayerSpawn) and pre-load the animation(s) you want to use.
you mean i have to put this stock, and put under OnPlayerSpawn:
pawn Код:
PreloadAnimLib(playerid, animlib[]);
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Messages In This Thread
ANIMATION x@ - by AnonScripter - 11.11.2013, 18:13
Re: ANIMATION x@ - by Loot - 11.11.2013, 18:36
Re: ANIMATION x@ - by PrivatioBoni - 11.11.2013, 18:38
Re: ANIMATION x@ - by Konstantinos - 11.11.2013, 18:39
Re: ANIMATION x@ - by Alex Magaсa - 11.11.2013, 18:40
Re: ANIMATION x@ - by AnonScripter - 11.11.2013, 18:48
Re: ANIMATION x@ - by Konstantinos - 11.11.2013, 18:59
Re: ANIMATION x@ - by AnonScripter - 11.11.2013, 19:33
Re: ANIMATION x@ - by dominik523 - 11.11.2013, 20:19

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