Quote:
Originally Posted by PeppeAC
That are not bots.
This is the main problem of this bug, that I temporarily fixed: if a player changes his name in game with this hack, the OnPlayerDisconnect with his previous name will not be called, so in this way I can avoid any saving system.
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Fixes much easier. And it is not a 'Changing nickname' it is reconnect without calling OnPlayerDisconnect