destroy vehicle help please
#6

Код:
#include <a_samp>
#include <seif_vehicles>

forward destroyspawnedvehicle(playerid,vehicleid);
#define dcmd(%1,%2,%3) if ((strcmp((%3)[1], #%1, true, (%2)) == 0) && ((((%3)[(%2) + 1] == 0) && (dcmd_%1(playerid, "")))||(((%3)[(%2) + 1] == 32) && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1

public OnPlayerCommandText(playerid, cmdtext[])
{
  dcmd(nrg,3,cmdtext);

  return 0;
}

dcmd_nrg(playerid,params[])
	{
	new Float:X,Float:Y,Float:Z,Float:Angle,veh;
	if(!strlen(params))
	GetPlayerPos(playerid,X,Y,Z);
	GetPlayerFacingAngle(playerid,Angle);
	veh = CreateVehicle(522,X,Y,Z,Angle,-1,-1,-1);
	PutPlayerInVehicle(playerid,veh,0);
	SetTimerEx("destroyspawnedvehicle", 520000, 0, "ii", playerid, veh); // use SetTimerEx to set a timer with variables like this
	
  return 1;
}

public destroyspawnedvehicle(playerid,vehicleid)
{
  SetPlayerSpecialAction(playerid, SPECIAL_ACTION_NONE);
  DestroyVehicle(vehicleid);
  GameTextForPlayer(playerid, "~g~Vehicle Destroyed!!", 7000, 5);

  return 1;
  }
Should work now.
Reply


Messages In This Thread
destroy vehicle help please - by madman227 - 19.04.2009, 19:51
Re: destroy vehicle help please - by Blacklite - 19.04.2009, 20:32
Re: destroy vehicle help please - by madman227 - 20.04.2009, 01:43
Re: destroy vehicle help please - by Joe Staff - 20.04.2009, 02:10
Re: destroy vehicle help please - by madman227 - 20.04.2009, 02:24
Re: destroy vehicle help please - by Blacklite - 20.04.2009, 07:43

Forum Jump:


Users browsing this thread: 2 Guest(s)