10.11.2013, 09:31
Hey, I know this is an old thread, but there's something that bothers me.
Why are these variables static? A new value is asigned to them on every timer function call. I just can't understand it... For some reason this bothers me more than it should.
pawn Code:
static // Static for the repeation :O
Float: nX, // The newX
Float: nY // the newY
;