killer distance ?
#3

pawn Код:
forward Float:GetDistanceBetweenPlayers(playerid,targetplayerid);

public Float:GetDistanceBetweenPlayers(playerid,targetplayerid)
{
    new Float:x1,Float:y1,Float:z1,Float:x2,Float:y2,Float:z2;
    if(!IsPlayerConnected(playerid) || !IsPlayerConnected(targetplayerid)) {
        return -1.00;
    }
    GetPlayerPos(playerid,x1,y1,z1);
    GetPlayerPos(targetplayerid,x2,y2,z2);
    return floatsqroot(floatpower(floatabs(floatsub(x2,x1)),2)+floatpower(floatabs(floatsub(y2,y1)),2)+floatpower(floatabs(floatsub(z2,z1)),2));
}

public OnPlayerDeath(playerid, killerid, reason)
{
   new string[128], player[MAX_PLAYER_NAME], killer[MAX_PLAYER_NAME];
   new Float:dist = GetDistanceBetweenPlayers(playerid, killerid);
   GetPlayerName(killerid, killer, sizeof(killer));
   GetPlayerName(playerid, player, sizeof(player));
   format(string, sizeof(string), "*Player %s has killed %s from distance: %.2f", killer, player, dist);
   SendClientMessageToAll(0xFFFFFFFF, string);
   return 1;
}
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Messages In This Thread
killer distance ? - by Champ - 09.11.2013, 19:19
Re: killer distance ? - by Konstantinos - 09.11.2013, 19:24
Re: killer distance ? - by erminpr0 - 09.11.2013, 19:29
Re: killer distance ? - by Pottus - 09.11.2013, 19:33
Re: killer distance ? - by Champ - 09.11.2013, 19:40
Re: killer distance ? - by Champ - 09.11.2013, 19:50
Re: killer distance ? - by iZN - 09.11.2013, 19:53
Re: killer distance ? - by Konstantinos - 09.11.2013, 19:54
Re: killer distance ? - by Champ - 09.11.2013, 20:08
Re: killer distance ? - by Konstantinos - 09.11.2013, 20:13

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