08.11.2013, 21:14
SendFactionMessage shouldn't return a value if you have done.
Edit, hold on:
Why have you done this, and sent it to the "playerid"?
Shouldn't it be sending to the "tID"?
If you send it to the playerid, it will send to the faction ID that's the ID of the player, I mean this:
If the player's ID was 500, it will send to the faction ID of 500.
By all means, I might be wrong because you might be getting the faction ID from the SendFactionMessage, if you are doing, then help us by giving us the SendFactionMessage function so we can check it out.
Edit, hold on:
Why have you done this, and sent it to the "playerid"?
pawn Код:
SendFactionMessage(playerid,COLOR_RED, "All Faction vehicles have been returned to their places.");
pawn Код:
SendFactionMessage(tID,COLOR_RED, "All Faction vehicles have been returned to their places.");
If the player's ID was 500, it will send to the faction ID of 500.
By all means, I might be wrong because you might be getting the faction ID from the SendFactionMessage, if you are doing, then help us by giving us the SendFactionMessage function so we can check it out.