08.11.2013, 14:29
Did it print anything to the server log (assuming you've loaded the crashdetect plugin like I told you)?
If yes, then post the results.
If not, you can show us the OnPlayerConnect if it crashes when a player joins.
PS: Are you sure all the folders (if needed) were created in scriptfiles?
EDIT:
crashdetect.inc is not needed to be included to the script if it's not used.
And I already posted what you said to my first post above, let's not say the same things again and again.
If yes, then post the results.
If not, you can show us the OnPlayerConnect if it crashes when a player joins.
PS: Are you sure all the folders (if needed) were created in scriptfiles?
EDIT:
Quote:
Try using crashdetect Plugin, it will help you to see your Problem;
First of all, Crash Detect Plugin & Include: GitHub for Crash Detect Plugin Check your "PAWNO > includes" Directory, and Look for "crashdetect.inc", and Check your "Plugins" Directory, and Look for "crashdetect.dll" or "crashdetect.so", If you don't have "crashdetect.inc" or "crashdetect.dll" or "crashdetect.so", (NOTE: Make sure you open the same PAWNO that contains all your stuff) Download it here, GitHub for Crash Detect Plugin Installation:
Open the Configuration File and Add This Line :- Код:
-d3 Save it, and then Re-Compile all of your Scripts; Run your Server, and Connect; If it crash or restart again, Check your Server Log; Then write the Problem which is crashing your Server. |
And I already posted what you said to my first post above, let's not say the same things again and again.
Quote:
It's probably a crash - something in OnPlayerConnect I assume. We'll figure it out, but you'll need to do the following first:
Load crashdetect plugin and compile with debug info. For the debug info, you'll need to goto pawno folder and create a file pawn.cfg Open it and write in it: pawn Код:
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