CASE_CLASS ERROR
#1

Код:
C:\Users\Antonio\Desktop\SA-MP Server\gamemodes\gmbeta.pwn(1887) : error 014: invalid statement; not in switch
C:\Users\Antonio\Desktop\SA-MP Server\gamemodes\gmbeta.pwn(1887) : warning 215: expression has no effect
C:\Users\Antonio\Desktop\SA-MP Server\gamemodes\gmbeta.pwn(1887) : error 001: expected token: ";", but found ":"
C:\Users\Antonio\Desktop\SA-MP Server\gamemodes\gmbeta.pwn(1887) : error 029: invalid expression, assumed zero
C:\Users\Antonio\Desktop\SA-MP Server\gamemodes\gmbeta.pwn(1887) : fatal error 107: too many error messages on one line
SCRIPT
Код:
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
    switch( dialogid )
    {
        case DIALOG_REGISTER:
        {
            if (!response) return Kick(playerid);
            if(response)
            {
                if(!strlen(inputtext)) return ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT, ""COL_GREY"REGISTER",""COL_WHITE"Dobro dosao na server.\nVas profil nije pronaden.\nKako bi igrali morate se registrirati\nUnesite zeljenu lozinku da se registrirate.","Register","Izadi");
                new INI:File = INI_Open(UserPath(playerid));
                INI_SetTag(File,"data");
                INI_WriteInt(File,"Password",udb_hash(inputtext));
                INI_WriteInt(File,"Cash",0);
                INI_WriteInt(File,"Admin",0);
                INI_WriteInt(File,"VIP",0);
                INI_WriteInt(File,"Kills",0);
                INI_WriteInt(File,"Deaths",0);
                INI_WriteInt(File,"Banned",0);
                INI_WriteInt(File,"Scores",0);
                GivePlayerCash(playerid, 100);
                PlayerInfo[playerid][pAdmin] = 0;
                PlayerInfo[playerid][pVIP] = 0;
                INI_Close(File);
                ShowPlayerDialog(playerid, DIALOG_SUCCESS_1, DIALOG_STYLE_MSGBOX,""COL_GREY"REGISTER",""COL_WHITE"Uspjesno ste se registrirali!\nNa serveru postoje pravila koja se moraju postivati.\nDa vidite listu pravila kucajte /rules\nAko vam treba pomoc kucajte /help.\n Pritisnite spawn da se spawnate.","Ok","");
			}
        }

        case DIALOG_LOGIN:
        {
            if ( !response ) return Kick ( playerid );
            if( response )
            {
                if(udb_hash(inputtext) == PlayerInfo[playerid][pPass])
                {
                    INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);
                    GivePlayerCash(playerid, PlayerInfo[playerid][pCash]);
                    SetPlayerScore(playerid,PlayerInfo[playerid][pScores]);
					ShowPlayerDialog(playerid, DIALOG_SUCCESS_2, DIALOG_STYLE_MSGBOX,""COL_GREY"LOGIN",""COL_GREEN"Uspjesno ste se ulogirali!\n"COL_RED"OBAVIJESTI: "COL_WHITE"Server je trenutno u radnji!\n"COL_RED"0.3 VERZIJA:"COL_WHITE"SLozeno dosta bugova i ubaceno novih stvari.\nPritisni spawn da se spawnas","Ok","");
                    SpawnPlayer(playerid);
			    }

                else
                {
                    ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT,""COL_GREY"LOGIN",""COL_WHITE"Dobro dosao na server.\nVas profil je pronaden.\nUnesite vasu lozinku da se logirate.","Login","Izadi");
                }
                return 1;
            }
        }
    }
    
    
    case DIALOG_CLASS:
    {
    if(dialogid == 6)
 			{
			    if(response)
			    	{

						if(GetPlayerScore(playerid) <= 0)//Private
						{

						SetPlayerSkin(playerid, 287);
						SendClientMessage(playerid, COLOR_WHITE, "You chose the assault as your class.");
			            SendClientMessage(playerid, COLOR_WHITE, "You can type /switchclass to change your class again.");
			            gPlayerClass[playerid] = ASSAULT_CLASS;
			            PickedClass[playerid] = 1;
			            SetPlayerVirtualWorld(playerid, 0);
						TogglePlayerControllable(playerid, 1);
						GivePlayerWeapon(playerid, 24, 200);
						GivePlayerWeapon(playerid, 31, 500);
						GivePlayerWeapon(playerid, 17, 5);
						}
						}


                if(listitem == 1)//sniper DONE
			        {
						if(GetPlayerScore(playerid) <= 10)//Private

						{

							SetPlayerSkin(playerid, 122);
			         		SendClientMessage(playerid, COLOR_WHITE, "You chose the Sniper as your class.");
				            SendClientMessage(playerid, COLOR_WHITE, "You can type /switchclass to change your class again.");
				            gPlayerClass[playerid] = SNIPER_CLASS;
				            PickedClass[playerid] = 1;
				            SetPlayerVirtualWorld(playerid, 0);
				            TogglePlayerControllable(playerid, 1);
							GivePlayerWeapon(playerid, 23, 500);
						    GivePlayerWeapon(playerid, 34, 100);
						    GivePlayerWeapon(playerid, 29, 200);

					}
                        else
					{
						SendClientMessage(playerid, COLOR_WHITE, "You need to be atleast Private class [/rank to see yours]");
   						TogglePlayerControllable(playerid, 0);
					}
				}


				if(listitem == 2)//pilot DONE
			        {
							if(GetPlayerScore(playerid) <= 1150)//Lieutenant Colonel

							{

							SetPlayerSkin(playerid, 61);
			         		SendClientMessage(playerid, COLOR_WHITE, "You chose the Pilot as your class.");
				            SendClientMessage(playerid, COLOR_WHITE, "You can type /switchclass to change your class again.");
				            gPlayerClass[playerid] = AIRMAN_CLASS;
				            PickedClass[playerid] = 1;
				            SetPlayerVirtualWorld(playerid, 0);
				            TogglePlayerControllable(playerid, 1);
						    GivePlayerWeapon(playerid, 22, 50);
						    GivePlayerWeapon(playerid, 29, 500);
						    GivePlayerWeapon(playerid, 16, 5);

					}
     						else
					{
						SendClientMessage(playerid, COLOR_WHITE, "You need to be atleast Lieutenant Colonel class [/rank to see yours]");
   						TogglePlayerControllable(playerid, 0);
					}
				}
			    if(listitem == 3)//Engineer
			        {
							if(GetPlayerScore(playerid) <= 250)//Sergeant

							{
                            SetPlayerSkin(playerid, 285);
     	    				SendClientMessage(playerid, COLOR_WHITE, "You chose the Engineer as your class.");
				            SendClientMessage(playerid, COLOR_WHITE, "You can type /switchclass to change your class again.");
				            gPlayerClass[playerid] = ENGINEER_CLASS;
				            PickedClass[playerid] = 1;
				            SetPlayerVirtualWorld(playerid, 0);
				            TogglePlayerControllable(playerid, 1);
						    GivePlayerWeapon(playerid, 22, 100);
						    GivePlayerWeapon(playerid, 32, 500);
						    GivePlayerWeapon(playerid, 35, 5);


					}
					        else
					{
						SendClientMessage(playerid, COLOR_WHITE, "You need to be atleast Sergeant class [/rank to see yours]");
   						TogglePlayerControllable(playerid, 0);
					}
				}

		        if(listitem == 4)//FlameThrower
			        {
							if(GetPlayerScore(playerid) <= 400)//CAPTAIN

							{

							SetPlayerSkin(playerid, 144);
			         		SendClientMessage(playerid, COLOR_WHITE, "You chose the Flamethrower as your class.");
				            SendClientMessage(playerid, COLOR_WHITE, "You can type /switchclass to change your class again.");
				            gPlayerClass[playerid] = FLAMETHROWER_CLASS;
				            PickedClass[playerid] = 1;
				            SetPlayerVirtualWorld(playerid, 0);
				            TogglePlayerControllable(playerid, 1);
						    GivePlayerWeapon(playerid, 24, 200);
						    GivePlayerWeapon(playerid, 30, 200);
						    GivePlayerWeapon(playerid, 37, 200);


					}
					        else
					{
						SendClientMessage(playerid, COLOR_WHITE, "You need to be atleast Captain class [/rank to see yours]");
   						TogglePlayerControllable(playerid, 0);
					}
				}
                return 1;
             }
          }
		}
return 1;
}
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Messages In This Thread
CASE_CLASS ERROR - by TiXz0r - 07.11.2013, 14:04
Re: CASE_CLASS ERROR - by SAMProductions - 07.11.2013, 14:07
Re: CASE_CLASS ERROR - by Avi Raj - 07.11.2013, 14:07
Re: CASE_CLASS ERROR - by TiXz0r - 07.11.2013, 14:11
Re: CASE_CLASS ERROR - by Avi Raj - 07.11.2013, 14:16
Re: CASE_CLASS ERROR - by TiXz0r - 07.11.2013, 14:18
Re: CASE_CLASS ERROR - by Konstantinos - 07.11.2013, 14:19
Re: CASE_CLASS ERROR - by TiXz0r - 07.11.2013, 14:31
Re: CASE_CLASS ERROR - by Konstantinos - 07.11.2013, 14:41

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