07.11.2013, 12:54
(
Последний раз редактировалось SAMProductions; 07.11.2013 в 14:33.
)
On This Problem | Line #1 :-
Add This,
I don't think so if it is this or not,
On This Problem | Line #2 :-
What is GiveDodWeapon is it GivePlayerWeapon or not ?
Try This One (Not Sure),
and if your stock function is,
This Code,
Must Be,
and if this is your stock function,
The Code must be,
On This Problem | Line #3 :-
Make sure you have this :-
On This Problem | Line #4 & #5 & #6 :-
Make sure you have this :-
There is no Problem with this, do you have Audio Plugin & Include ?
If you don't have, Download it;
First of all,
Audio Plugin & Include:
[Plugin] Audio Plugin
Pastebin for Audio Include
Check your "PAWNO > includes" Directory, and Look for "audio.inc",
and Check your "Plugins" Directory, and Look for "audio.dll" or "audio.so",
If you don't have "audio.inc" and "audio.dll" or "audio.so",
(NOTE: Make sure you open the same PAWNO that contains all your stuff)
Download it here,
[Plugin] Audio Plugin
Pastebin for Audio Include
Installation:
Код:
stock GiveDodWeapon(playerid, weaponid, ammo)
{
GunsBeingRemoved[playerid] = 1;
PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
if(weaponid == 0 || weaponid == 1)
{ // Slot 0
GunsBeingRemoved[playerid] = 1;
PlayerInfo[playerid][pWeapon][0] = weaponid;
GunsBeingRemoved[playerid] = 1;
}
else if(weaponid == 2 || weaponid == 3 || weaponid == 4 || weaponid == 5 || weaponid == 6 || weaponid == 7 || weaponid == 8 || weaponid == 9)
{ // Slot 1
GunsBeingRemoved[playerid] = 1;
PlayerInfo[playerid][pWeapon][1] = weaponid;
GunsBeingRemoved[playerid] = 1;
}
else if(weaponid == 22 || weaponid == 23 || weaponid == 24)
{ // Slot 2
GunsBeingRemoved[playerid] = 1;
PlayerInfo[playerid][pWeapon][2] = weaponid;
GunsBeingRemoved[playerid] = 1;
}
else if(weaponid == 25 || weaponid == 26 || weaponid == 27)
{ // Slot 3
GunsBeingRemoved[playerid] = 1;
PlayerInfo[playerid][pWeapon][3] = weaponid;
GunsBeingRemoved[playerid] = 1;
}
else if(weaponid == 28 || weaponid == 29 || weaponid == 32)
{ // Slot 4
GunsBeingRemoved[playerid] = 1;
PlayerInfo[playerid][pWeapon][4] = weaponid;
GunsBeingRemoved[playerid] = 1;
}
else if(weaponid == 30 || weaponid == 31)
{ // Slot 5
GunsBeingRemoved[playerid] = 1;
PlayerInfo[playerid][pWeapon][5] = weaponid;
GunsBeingRemoved[playerid] = 1;
}
else if(weaponid == 33 || weaponid == 34)
{ // Slot 6
GunsBeingRemoved[playerid] = 1;
PlayerInfo[playerid][pWeapon][6] = weaponid;
GunsBeingRemoved[playerid] = 1;
}
else if(weaponid == 35 || weaponid == 36 || weaponid == 37 || weaponid == 38)
{ // Slot 7
GunsBeingRemoved[playerid] = 1;
PlayerInfo[playerid][pWeapon][7] = weaponid;
GunsBeingRemoved[playerid] = 1;
}
else if(weaponid == 16 || weaponid == 17 || weaponid == 18 || weaponid == 39)
{ // Slot 8
GunsBeingRemoved[playerid] = 1;
PlayerInfo[playerid][pWeapon][8] = weaponid;
GunsBeingRemoved[playerid] = 1;
}
else if(weaponid == 41 || weaponid == 42 || weaponid == 43)
{ // Slot 9
GunsBeingRemoved[playerid] = 1;
PlayerInfo[playerid][pWeapon][9] = weaponid;
GunsBeingRemoved[playerid] = 1;
}
else if(weaponid == 10 || weaponid == 11 || weaponid == 12 || weaponid == 13 || weaponid == 14 || weaponid == 15)
{ // Slot 10
GunsBeingRemoved[playerid] = 1;
PlayerInfo[playerid][pWeapon][10] = weaponid;
GunsBeingRemoved[playerid] = 1;
}
else if(weaponid == 44 || weaponid == 45 || weaponid == 46)
{ // Slot 11
GunsBeingRemoved[playerid] = 1;
PlayerInfo[playerid][pWeapon][11] = weaponid;
GunsBeingRemoved[playerid] = 1;
}
else if(weaponid == 40)
{ // Slot 12
GunsBeingRemoved[playerid] = 1;
PlayerInfo[playerid][pWeapon][12] = weaponid;
GunsBeingRemoved[playerid] = 1;
}
GivePlayerWeapon(playerid, weaponid, ammo);
return 1;
}
Код:
enum pInfo
{
pKey[129],
pTikis,
pMask,
pBoombox,
pAlreadyBoombox,
pbuyBoombox,
pLevel,
pAdminTime,
pAdmin,
pAdminDuty,
pDonateRank,
gPupgrade,
pConnectTime,
pReg,
pSex,
pAge,
pOrigin,
pCK,
pCash,
pHospital,
pMuted,
pPrisonReason[128],
pPrisonedBy[MAX_PLAYER_NAME],
pFlag[128],
pRMuted,
pRMutedTotal,
pRMutedTime,
pVMuted,
pVMutedTime,
pFactionModerator,
pGangModerator,
pExp,
pAccount,
pCrimes,
pPaintTeam,
pKills,
pDeaths,
pArrested,
pWantedDeaths,
pPhoneBook,
pLottoNr,
pFishes,
pToggedVIPChat,
pBiggestFish,
pJob,
pAutoTextReply[64],
pPhonePrivacy,
pJob2,
pNMute,
pNMuteTotal,
pADMute,
pADMuteTotal,
pHelpMute,
pPayCheck,
pHeadValue,
pJailed,
pJailTime,
pWRestricted,
pMats,
pPackages,
pGM,
pLeader,
pMember,
pDivision,
pFMember,
pSpeakerPhone,
pRank,
pChar,
pStreetRep,
pRepHandOut,
pDetSkill,
pSexSkill,
pBoxSkill,
pLawSkill,
pMechSkill,
pJackSkill,
pCarSkill,
pTruckSkill,
pWantedLevel,
pGunSkill,
pGoods,
pSMats,
pPot,
pCrack,
pMeth,
pSDrugs,
pMInsure,
pPcarkey,
pPcarkey2,
pPcarkey3,
pBadgeNumber,
pRoadblock,
pHelper,
pNewsSkill,
pDrugsSkill,
pArmsSkill,
pSmugSkill,
pCookSkill,
pFishSkill,
Float:pHealth,
Float:pArmor,
Float:pSArmor,
Float:pSHealth,
pInt,
pLocal,
pTeam,
pModel,
pPnumber,
pPhousekey,
pPhousekey2,
Float:pPos_x,
Float:pPos_y,
Float:pPos_z,
Float:pPos_r,
pCarLic,
pSpeedo,
pFlyLic,
pBoatLic,
pFishLic,
pGunLic,
pGuns[12],
pAGuns[12],
pCarTime,
pPayDay,
pPayDayHad,
pCDPlayer,
pWins,
pLoses,
pAlcoholPerk,
pDrugPerk,
pMiserPerk,
pPainPerk,
pTraderPerk,
pTut,
pWarns,
pAdjustable,
pMarried,
pC4,
pC4Get,
pC4Used,
pMarriedTo[128],
pLock,
pLockCar,
pSprunk,
pCigar,
pPole,
pSpraycan,
pRope,
pDice,
pBombs,
pDuty,
pFightStyle,
pIP[32],
pBanned,
pPermaBanned,
pDisabled,
pAccent,
pCHits,
pFHits,
pCrates,
pVW,
pHouseInvite,
pClothes,
pRenting,
pVehicles,
pVehFile,
pVehActive,
pType1,
pTempVIP,
pBuddyInvited,
pVIPInviteDay,
pTokens,
pPaintTokens,
pType2,
pType3,
pType4,
pType5,
pDrugsTime,
pLawyerTime,
pGangWarn,
pFactionBanned,
pCSFBanned,
pMechTime,
pSexTime,
pLawyerFreeTime,
pGiftTime,
pContractBy[32],
pContractDetail[64],
pBanAppealer,
pShopTech,
pUndercover,
pTogReports,
pRadio,
pRadioFreq,
pDutyHours,
pAcceptedHelp,
pAcceptReport,
pTrashReport,
pInsurance,
pTriageTime,
pVehicleKeys,
pVehicleKeysFrom,
pTaxiLicense,
pTicketTime,
pScrewdriver,
pSmslog,
pSmslog0[256],
pSmslog1[256],
pSmslog2[256],
pSmslog3[256],
pSmslog4[256],
pSmslog5[256],
pSmslog6[256],
pSmslog7[256],
pSmslog8[256],
pSmslog9[256],
pKillLog0[256],
pKillLog1[256],
pKillLog2[256],
pKillLog3[256],
pKillLog4[256],
pKillLog5[256],
pKillLog6[256],
pKillLog7[256],
pKillLog8[256],
pKillLog9[256],
pWristwatch,
pSurveillance,
pTire,
pFirstaid,
pRccam,
pReceiver,
pGPS,
pSweep,
pSweepLeft,
pBugged,
pCheckCash,
pChecks,
pWExists,
Float:pWX,
Float:pWY,
Float:pWZ,
pWVW,
pWInt,
pWValue,
pWObject,
pWTimer,
pWSeeds,
pWarrant[128],
pJudgeJailTime,
pJudgeJailType,
pBeingSentenced,
pProbationTime,
pDMIndicators,
pDMReport0[63],
pDMReport1[63],
pDMReport2[63],
pDMReport3[63],
pDMReport4[63],
pDMReport5[63],
pDMReport6[63],
pDMReport7[63],
pDMReport8[63],
pDMReport9[63],
pDMKills,
pOrder,
pOBlocked,
pCallsAccepted,
pPatientsDelivered,
pLiveBanned,
pFreezeBank,
pServiceTime,
pFirework,
pWhirlpool,
pHydration,
pRacePlayerLaps,
pScope,
pDoubleEXP,
pEXPToken,
pHasRefund,
};
Код:
new PlayerInfo[MAX_PLAYERS][pInfo];
Код:
new PlayerInfo[MAX_PLAYERS+1][pInfo];
Код:
GiveDodWeapon(killerid, PlayerInfo[killerid][pWeapon][w], PlayerInfo[killerid][pWeaponAmmo][w]);
Try This One (Not Sure),
Код:
GivePlayerWeapon(killerid, PlayerInfo[killerid][pWeapon][w], PlayerInfo[killerid][pWeaponAmmo][w]);
Код:
stock GiveDodWeapon(playerid, weaponid, ammo)
Код:
GiveDodWeapon(killerid, PlayerInfo[killerid][pWeapon][w], PlayerInfo[killerid][pWeaponAmmo][w]);
Код:
GiveDodWeapon(playerid, PlayerInfo[killerid][pWeapon][w], PlayerInfo[killerid][pWeaponAmmo][w]);
Код:
stock GiveDodWeapon(killerid, weaponid, ammo)
Код:
GiveDodWeapon(killerid, PlayerInfo[killerid][pWeapon][w], PlayerInfo[killerid][pWeaponAmmo][w]);
Make sure you have this :-
Код:
forward Audio_OnSetPack(audiopack[])
Make sure you have this :-
Код:
Audio_Seek(playerid, localhandle, seek);
Код:
Audio_Seek(i, localhandle, seek);
Код:
Audio_Seek(i, localhandle, seek);
If you don't have, Download it;
First of all,
Audio Plugin & Include:
[Plugin] Audio Plugin
Pastebin for Audio Include
Check your "PAWNO > includes" Directory, and Look for "audio.inc",
and Check your "Plugins" Directory, and Look for "audio.dll" or "audio.so",
If you don't have "audio.inc" and "audio.dll" or "audio.so",
(NOTE: Make sure you open the same PAWNO that contains all your stuff)
Download it here,
[Plugin] Audio Plugin
Pastebin for Audio Include
Installation:
- Copy the Plugin File plugins.
- Open server.cfg and add the plugin's name on plugins line.
- Copy the whole include codes in Notepad, Wordpad, etc..
- Save it as "include's name.inc", and Save it in "PAWNO > include".
- Open your Gamemode Script using PAWNO Compiler.
- Add "#include <include's name>" at the Top of your Gamemode Script.
- Compile it, Save it, and Finish.
- Download the Include File, Copy it.
- Paste it in "PAWNO > include".
- Open your Gamemode Script using PAWNO Compiler.
- Add "#include <include's name>" at the Top of your Gamemode Script.
- Compile it, Save it, and Finish.

