OnPlayerEnterDynamicCP
#4

First thing that comes to mind is this.....

pawn Код:
if (PlayerToPoint(1.4,playerid,Houses[c][EnterX], Houses[c][EnterY], Houses[c][EnterZ]))
There is no need to do that it makes more sense to save the checkpointids then loop through them less math same result.
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Messages In This Thread
OnPlayerEnterDynamicCP - by EliteApple - 03.11.2013, 17:57
Re: OnPlayerEnterDynamicCP - by EliteApple - 05.11.2013, 02:06
Re: OnPlayerEnterDynamicCP - by EliteApple - 07.11.2013, 00:18
Re: OnPlayerEnterDynamicCP - by Pottus - 07.11.2013, 02:02

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