Mario Kart for SA:MP?
#10

That's very easy to script, if you ask me:

pawn Code:
public OnPlayerSpawn(playerid)
{
    PutPlayerInVehicle(playerid, CreateVehicle(571, 0.0, 0.0 0.0, 0.0, -1, -1, -1), 0);
}
Nah, jokes aside. It would be a good concept though, since it was one of the games I enjoyed playing when I was younger. Just add some fun maps, power ups and you've done it.
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Messages In This Thread
Mario Kart for SA:MP? - by Incredipede - 05.11.2013, 20:43
Re: Mario Kart for SA:MP? - by Alex Magaсa - 05.11.2013, 20:49
Re: Mario Kart for SA:MP? - by CrazyChoco - 05.11.2013, 20:53
Re: Mario Kart for SA:MP? - by EvanA - 05.11.2013, 22:05
Re: Mario Kart for SA:MP? - by ColorHost-Kevin - 06.11.2013, 12:59
Re: Mario Kart for SA:MP? - by YoDawg - 06.11.2013, 13:27
Re: Mario Kart for SA:MP? - by markuss99 - 06.11.2013, 14:15
Re: Mario Kart for SA:MP? - by Grumbleduck - 06.11.2013, 20:18
Re: Mario Kart for SA:MP? - by Si|ent - 06.11.2013, 21:18
Re: Mario Kart for SA:MP? - by Emmet_ - 06.11.2013, 21:50

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