Joypad problem.
#2

SA (and therefore SA-MP ) is hardcoded to use specific axis' for some default controls such as move character and move view. An issue is these actions are interpreted differently depending on the controller/drivers used.
Put simply different gamepads act in different ways.
A simple solution for you may be to remap the controls with your gamepads driver suite. Or simply edit your control configuration inside the SA settings menu
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Joypad problem. - by tuuler - 05.11.2013, 18:38
Re: Joypad problem. - by Si|ent - 05.11.2013, 18:53
Re: Joypad problem. - by tuuler - 06.11.2013, 11:19

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