[Plugin] FCNPC - Fully Controllable NPC sa-mp 0.3x R2
#33

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Originally Posted by OrMisicL
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Yeah, all the linux crashes are caused by the hooks, not cuz the addresses are wrong, but because of the (unconverted) assembly, all you need to do is convert that windows assembly code into a linux code and fix the addresses for the new samp server version
or as temporary solution, just disable all hooks (You'll ofc disable some features such as damage detection ...)
can u do collsion detection with vehicles.. when they enter they always walk through it and its buggy.. probably not easy, but still basically i can think of many things that can improve ..

are you or somebody planning to continue adding to the mod later?
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Messages In This Thread
FCNPC - Fully Controllable NPC sa-mp 0.3x R2 - by [LCK]Chris - 14.10.2013, 11:56
Re: FCNPC - Fully Controllable NPC sa-mp 0.3x R2 - by Mauzen - 14.10.2013, 12:14
Re: FCNPC - Fully Controllable NPC sa-mp 0.3x R2 - by Bingo - 14.10.2013, 12:40
Re: FCNPC - Fully Controllable NPC sa-mp 0.3x R2 - by kurta999 - 14.10.2013, 13:45
Re: FCNPC - Fully Controllable NPC sa-mp 0.3x R2 - by TonyII - 14.10.2013, 14:26
Re: FCNPC - Fully Controllable NPC sa-mp 0.3x R2 - by [LCK]Chris - 14.10.2013, 15:07
Re: FCNPC - Fully Controllable NPC sa-mp 0.3x R2 - by TonyII - 14.10.2013, 15:14
Re: FCNPC - Fully Controllable NPC sa-mp 0.3x R2 - by iZN - 14.10.2013, 15:57
Re: FCNPC - Fully Controllable NPC sa-mp 0.3x R2 - by [LCK]Chris - 14.10.2013, 16:24
Re: FCNPC - Fully Controllable NPC sa-mp 0.3x R2 - by Bingo - 14.10.2013, 17:19
Re: FCNPC - Fully Controllable NPC sa-mp 0.3x R2 - by Pottus - 14.10.2013, 17:24
Re: FCNPC - Fully Controllable NPC sa-mp 0.3x R2 - by Bingo - 14.10.2013, 17:36
Re: FCNPC - Fully Controllable NPC sa-mp 0.3x R2 - by OrMisicL - 14.10.2013, 19:59
Respuesta: FCNPC - Fully Controllable NPC sa-mp 0.3x R2 - by Swedky - 14.10.2013, 21:17
Re: FCNPC - Fully Controllable NPC sa-mp 0.3x R2 - by Pottus - 14.10.2013, 21:21
Respuesta: FCNPC - Fully Controllable NPC sa-mp 0.3x R2 - by Swedky - 14.10.2013, 21:42
Re: FCNPC - Fully Controllable NPC sa-mp 0.3x R2 - by DanishHaq - 14.10.2013, 23:09
Re: FCNPC - Fully Controllable NPC sa-mp 0.3x R2 - by [SF]OutLawZ - 15.10.2013, 04:49
Re: FCNPC - Fully Controllable NPC sa-mp 0.3x R2 - by KeNTos - 15.10.2013, 12:45
Re: FCNPC - Fully Controllable NPC sa-mp 0.3x R2 - by [LCK]Chris - 15.10.2013, 13:04
Re: FCNPC - Fully Controllable NPC sa-mp 0.3x R2 - by KeNTos - 15.10.2013, 13:55
Re: FCNPC - Fully Controllable NPC sa-mp 0.3x R2 - by Pottus - 15.10.2013, 15:40
Re: FCNPC - Fully Controllable NPC sa-mp 0.3x R2 - by [D]ry[D]esert - 16.10.2013, 00:01
Re: FCNPC - Fully Controllable NPC sa-mp 0.3x R2 - by whatthefuck123 - 16.10.2013, 00:15
Re: FCNPC - Fully Controllable NPC sa-mp 0.3x R2 - by Pottus - 16.10.2013, 00:18
Re: FCNPC - Fully Controllable NPC sa-mp 0.3x R2 - by whatthefuck123 - 16.10.2013, 00:19
Re: FCNPC - Fully Controllable NPC sa-mp 0.3x R2 - by [SF]OutLawZ - 16.10.2013, 01:46
Re: FCNPC - Fully Controllable NPC sa-mp 0.3x R2 - by [LCK]Chris - 16.10.2013, 03:02
Re: FCNPC - Fully Controllable NPC sa-mp 0.3x R2 - by [LCK]Chris - 16.10.2013, 03:06
Re: FCNPC - Fully Controllable NPC sa-mp 0.3x R2 - by [D]ry[D]esert - 16.10.2013, 16:44
Re: FCNPC - Fully Controllable NPC sa-mp 0.3x R2 - by leong124 - 04.11.2013, 03:33
Re: AW: FCNPC - Fully Controllable NPC sa-mp 0.3x R2 - by OrMisicL - 04.11.2013, 21:58
Re: AW: FCNPC - Fully Controllable NPC sa-mp 0.3x R2 - by whatthefuck123 - 04.11.2013, 23:33
Re: FCNPC - Fully Controllable NPC sa-mp 0.3x R2 - by Pottus - 05.11.2013, 00:27
Re: FCNPC - Fully Controllable NPC sa-mp 0.3x R2 - by whatthefuck123 - 05.11.2013, 02:40
Re: FCNPC - Fully Controllable NPC sa-mp 0.3x R2 - by leong124 - 05.11.2013, 08:06
Re: FCNPC - Fully Controllable NPC sa-mp 0.3x R2 - by KeNTos - 05.11.2013, 15:23
Re: FCNPC - Fully Controllable NPC sa-mp 0.3x R2 - by Smacky - 10.11.2013, 21:10
Re: FCNPC - Fully Controllable NPC sa-mp 0.3x R2 - by [D]ry[D]esert - 11.11.2013, 12:23
Re: FCNPC - Fully Controllable NPC sa-mp 0.3x R2 - by caoraivoso3 - 13.11.2013, 17:32
Re: FCNPC - Fully Controllable NPC sa-mp 0.3x R2 - by FShiwani - 13.11.2013, 18:12
Re: FCNPC - Fully Controllable NPC sa-mp 0.3x R2 - by 420Scripter - 13.11.2013, 20:22
Re: FCNPC - Fully Controllable NPC sa-mp 0.3x R2 - by caoraivoso3 - 15.11.2013, 20:33
Re: FCNPC - Fully Controllable NPC sa-mp 0.3x R2 - by AIped - 16.11.2013, 07:29
Re: FCNPC - Fully Controllable NPC sa-mp 0.3x R2 - by caoraivoso3 - 16.11.2013, 08:19
Re: FCNPC - Fully Controllable NPC sa-mp 0.3x R2 - by AIped - 16.11.2013, 09:55
Re: FCNPC - Fully Controllable NPC sa-mp 0.3x R2 - by caoraivoso3 - 16.11.2013, 12:39
Re: FCNPC - Fully Controllable NPC sa-mp 0.3x R2 - by AIped - 16.11.2013, 12:56
Re: FCNPC - Fully Controllable NPC sa-mp 0.3x R2 - by sagosagi1 - 16.05.2014, 14:08
Re: FCNPC - Fully Controllable NPC sa-mp 0.3x R2 - by kurta999 - 16.05.2014, 14:16

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