03.11.2013, 01:50
Well, you can't hide them. What you can do is send a blank message 5 times to get rid of the current death messages. If you want something like this, then give this a try:
pawn Код:
public OnPlayerDeath(..)
{
SendDeathMessage(killerid, playerid, reason), SetTimer("cleardm", 120000, false); // You can either do it this way or set a global timer that repeats
return 1;
}
forward cleardm();
public cleardm()
{
for(new g = 0; g < 5; g++)
SendDeathMessage(255, 24, 255);
return 1;
}